Comments (2)
@monkeyman192 I'm sorry I know nuts about widevine (I have not yet head about it). https://peter.sh/experiments/chromium-command-line-switches/ Concerning https://magpcss.org/ceforum/viewtopic.php?f=6&t=16080 my knowledge in CEF starts to be rusty since I made long time I did not develop wrapper classes for Godot, but CefCommandLineArgs
is not made for what you think. For what I remember (for what I understood reading the cefclient code example gdcef/addons/gdcef/thirdparty/cef_binary/tests/cefclient/), it's used to pass information to forked CEF processes like if you have pass command line directly to your Chromium application but does not make it active because you have to add some code and manage it (command line is to tell that you want this feature, but internally you have to set CEF settings to enable it) and that is why I does not offer API CefCommandLineArgs
in GDcef because in my opinion this is totally useless). So yep this will not help you to make it working.
If I understood well from https://www.magpcss.org/ceforum/viewtopic.php?f=6&t=17719 you should give the widevine extension to CEF. I started to implement plugins on our previous project stigmee/gdnative-cef@55c1070 since we implemented an extension, but I never finished because 1/ the coworker who made our extension never made it officially for version 2 (CEF only accept extension version 2 and now people use version 3, see https://magpcss.org/ceforum/viewtopic.php?f=6&t=10242) and my modified v2 extension worked only for CEFsimple gdcef/addons/gdcef/thirdparty/cef_binary/tests/cefsimple because I missed some functions in my code to make gdcef ables to load extension. In addition cef_web_plugin.h seems no longer exist.
Anyway adding extension for GDCEF can be nice to add some add block plugins.
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https://bitbucket.org/chromiumembedded/cef/issues/3149/alloy-add-component-updater-support-for from cefsharp/CefSharp#3767
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Related Issues (20)
- FileNotFoundError on compile HOT 6
- Please add support for Godot-4.0 HOT 9
- Build Error for GDCEF HOT 11
- API: Add save the page as html HOT 1
- Nonexistent function 'initialize' when running demos HOT 6
- Compile the add-on with Godot HOT 18
- Noob install Demo not working, Godot 4 & 3 HOT 2
- Unable to build the extension for Godot 4 on Windows 11 machine HOT 7
- Integrating JavaScript APIs
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- Not able to get jitsi-meet works in the 2D demo HOT 18
- Slow and buggy on some webpages
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