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Brad P. Taylor's Projects

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

it3rate icon it3rate

A 2D graphics nested layout tool for vector and bitmap assets

mineways icon mineways

Exports models from Minecraft for 3D printing or rendering

mygbaromdump icon mygbaromdump

I have a bunch of old tech demos for the GBA I'm collecting them here for the moment

nanoflann icon nanoflann

nanoflann: a C++11 header-only library for Nearest Neighbor (NN) search with KD-trees

noiseball2 icon noiseball2

A small example of procedural modeling with compute shaders.

openexr icon openexr

The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.

openframeworks icon openframeworks

openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

openvdb icon openvdb

OpenVDB - Sparse volume data structure and tools

particlemotionvector icon particlemotionvector

Shows how to support rendering motion vectors within the standard particle system of Unity.

pcx icon pcx

Point cloud importer & renderer for Unity

pixi.js icon pixi.js

The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

pocket.gl icon pocket.gl

A fully customizable webgl shader sandbox to embed in your pages

pywonderland icon pywonderland

Render beautiful images or animate interesting algorithms in mathematics with Python.

reaktion icon reaktion

Audio reactive animation toolkit for Unity

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