Name: Jeremy Gagnier
Type: User
Bio: I make video games and other cool stuff. I'm currently working on a raytracer, reinforcement learning, a socket server, a programming language, and more!
Location: San Francisco, CA
Jeremy Gagnier's Projects
C++ collision algorithms
A 2d Sandbox platformer fighting moba game
Trading card game engine
Applying ML techniques to fighting games
Screeps AI in plain JavaScript using FSMs and programmed strategies
A Godot setup for starting a new game
https://jeremygagnier.github.io
"Low" level programming language for scalable & maintainable projects
Low resolution + low frame rate real time raytracer
A general purpose C# socket server for games.
Provides socket functionality for easy server/client connections.
Multiplayer fighting game