A 2d Sandbox platformer fighting moba game
Short term goals:
- change jumping into a move
- sort out all physics variables
- make hitboxes damage blocks
- make hitboxes damage characters
- make fire elemental moveset
- add more textures
- improve terrain generation
- create a system to build and save block structures (prefab esque)
Long term goals:
- add five elementals total: Fire, Water, Lightning, Earth, and Nature
- add creatures that move and fight
- trees, clouds and ore deposits
- castles, towers and biomes
- lan