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Robot Gladiators" is a dynamic browser-based combat simulator crafted entirely in JavaScript. Players strategically manage robots in battle, upgrading their capabilities and securing victories to maximize cash rewards, all stored within the browser
Home Page: https://jay1194.github.io/Robot-Gladiators/
JavaScript 96.26%
HTML 3.74%
robot-gladiators's Issues
Description
Must Have
Build a game where a players robot can fight another robot until one of them loses.
If the enemy-robot loses first, the player's robot will move on to fight another enemy-robot.
Features
The players robot's name can be dynamically created by the player through the browser.
The player is given the option to skip the fight by paying a penalty, or continue with the fight.
Description
After defeating an enemy, ask the player if they would like to purchase an item from a store.
The player can purchase health or attack points if they can afford it.
** Description**
Start enemies at a random health value between 40 and 60.
Start enemies with a random attack value between 10 and 14.
Attack damage is random, using the robots attack value as an upper limit (for example, the player's attack is 10, their damage range is 7-10).
Expected Behavior
If the prompt for the player name is left blank or cancelled, anew prompt should request the player name.
Current Behavior
If prompt for player name is left blank or cancelled, a new prompt should re request the player name.
If the prompt for player is cancelled, null is stored as the player's name.
Possible Solution
Create function function getPlayerName()
function that will loop until a valid response can be returned.