Comments (3)
In your site I don't see the ios-src
that you have in your comment. How much filesize does your GLB have? When you click the AR button, does it disappear and then reappear? Sometimes Safari is strangely slow to process USDZs.
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It only adds the ios-src
when you open the site from iOS (emulator or real device), because of the way my caching system works for offline usage.
In order to debug, I open the site on my iPhone, and then using safari developer tools view the iPhone dev tools.
Clicking the AR button does not flicker, doesn't do anything.
The GLB is 27mb: https://firebasestorage.googleapis.com/v0/b/sign-mt-assets/o/3d%2Fcharacter.glb?alt=media
The USDZ is 19mb (converted using reality converter): https://firebasestorage.googleapis.com/v0/b/sign-mt-assets/o/3d%2Fcharacter.usdz?alt=media
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27mb is huge - you really shouldn't need more than 5 if you've properly optimized for mobile. You may be running out of GPU RAM. Can you make a simple repro with a smaller model and no fancy caching? I would guess the problem is caused by one of those two.
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Related Issues (20)
- Module not found: Error: Can't resolve './styles/evaluators', and many more HOT 5
- Unable to get canvas of the invisible model if there are multiple models on the page and there are less than two models visible HOT 4
- use of "auto" in /editor/ output creates wrong orbit distance
- Is is possible to launch AR mode automatically?
- Missing propagation of the progress event reason
- Frames Rendering to Incorrect Canvas - Multiple Model-Viewers on Page HOT 6
- Ar button problem HOT 1
- How to access the hierarchy and then Three.js changes each object. HOT 1
- When I use scene viewer the model is placed sideways. HOT 1
- Setup lantern demo : bulb light should be visible outside of lantern box
- Generated usdz has a random y rotation when the auto-rotate attribute is used HOT 2
- Generated USDZ files don't work anymore on VisionOS 1.2 beta HOT 5
- AutoUSDZ broken in iOS 17.5 beta HOT 18
- xr-environment attribute causes errors the second time a webxr session is started HOT 6
- WebXR mode does not time out when it fails HOT 4
- iOS REGRESSION: Apple Pay banner fails to render when opening AR QuickLook with USDZ blob
- modelviewer ar-placement= wall is flipping the glb model HOT 10
- Object requires a newer version of iOS HOT 13
- safari artifact issue HOT 2
- Microsoft Edge app browser does not launch AR Quick Look on iOS
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