Giter Club home page Giter Club logo

audiopkg's Introduction

audiopkg's People

Contributors

goldfish64 avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

audiopkg's Issues

Error: print description, '(base64 encoded):'

Getting this error message trying to build it. Any ideas?

/Applications/Xcode.app/Contents/Developer/usr/bin/make -C Tests
Traceback (most recent call last):
File "RunTests.py", line 22, in
import TestTools
File "/Users/hasseye/Desktop/hackintosh/AudioPkg/UDK/BaseTools/Tests/TestTools.py", line 94
print description, '(base64 encoded):'
^
SyntaxError: invalid syntax
make[1]: *** [test] Error 1

about EFI codecdumper

Partial dump:

Node 0x03 [Audio Output] wcaps 0x405: Stereo Amp-Out
Amp-Out caps: ofs=0x27, nsteps=0x27, stepsize=0x mute=5

1 no value for stepsize, it must be 0x5 according the linux dump
2 mute 5 is invalid, it is 0 or 1, yes or no, "mute" cannot be a number
maybe stepsize and mute are misplaced?
the same for a lot of nodes

Thanks

Volume adjustment

Got the chime working OK, and CFG file is in tools folder. Default volume was 0070 and it is SO loud! Changing that number seems to have no effect on the volume of the chime. Am I missing something?

default volume

hello first of all, thank you for your project.
i can use BootChimeCfg.efi on modern system(UEFI). but old firmware(UEFI). ex HP 4320s laptop(sandy bridge). I can't access shell. as result, i can't command BootChimeCfg.efi option.
always play Boot sound with full volume.
can i decrease boot sound volume?

ln AudioPkg - File exists

Thanks for the project.
Sorry, I got this issue when building latest AudioPkg:

[CODE]
MacBook-Pro:~ badruzeus$ cd /Users/badruzeus/udk/EXT_PACKAGES/AudioPkg
MacBook-Pro:AudioPkg badruzeus$ git pull
remote: Enumerating objects: 18, done.
remote: Counting objects: 100% (18/18), done.
remote: Compressing objects: 100% (7/7), done.
remote: Total 10 (delta 6), reused 7 (delta 3), pack-reused 0
Unpacking objects: 100% (10/10), done.
From https://github.com/Goldfish64/AudioPkg
4b82d5e..dcbf8ff master -> origin/master
Updating 4b82d5e..dcbf8ff
Fast-forward
Application/HdaCodecDump/HdaCodecDump.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

MacBook-Pro:AudioPkg badruzeus$ ./macbuild.tool
Already up to date.
ln: AudioPkg: File exists
[/CODE]

Realtek S1220A chipset was not working.

hi goldfish64

i had a ASUS X299 TUF mk1 and they gotta Realtek S1220A audio output only.
so i would like to enable a bootchime with your library.

Will you consider the realtek S1220A chipset for x299 users? : )

best regard.

BootChimeDxe.efi prevents other EFI drivers after loading itself

I was testing NdkBootPicker.efi by adding it the end of Drivers list the OpenCore config.plist.
It was place after BootChimeDxe.efi.
But OC hangs.
I reported the issue to the author of NdkBootPicker here.

It transpires that the issue was not with the Boot Picker but with the boot chime EFI.
See the issue report in that link.

Basically, anything attempted to be loaded after bootchime efi, hangs the system.
BootChimeDxe.efi seems to leave "bomb" after loading.

Temporary Workaround:
Put BootChimeDxe.efi at the end of the Drivers list in OC config.plist

select codec to dump

HdaCodecDump start
Codec: NVIDIA (Unknown)
AFG Function Id: 0x1 (unsol 0)
Vendor ID: 0x10DE0042
Revision ID: 0x100100
Default PCM: N/A
Default Amp-In caps: N/A
Default Amp-Out caps: N/A
.......
it works but I need a dump of Analog Codec, not HDMI
how to fix that?

can we use clover nvram?

  • // BootChime variables stored in Clover GUI
  • { L"Clover.SoundDevice", &gEfiAppleBootGuid }, { L"Clover.SoundVolume", &gEfiAppleBootGuid },
  • { L"Clover.SoundIndex", &gEfiAppleBootGuid },

audiopkg use this nvrams
{ L"Device", &gBootChimeVendorVariableGuid }, { L"Volume", &gBootChimeVendorVariableGuid },
{ L"Index", &gBootChimeVendorVariableGuid }

to set, we have to enter shell to set nvram to use audiopkg.
now clover can set nvram in gui.
can we consider this nvram without command in shell?

thanks in advance

Hang / Freeze at logo apple (without loading bar)

  1. I use latest Clover r4842
  2. I use Built-in AudioDxe-64.efi from CLOVER Package Installer
  3. I use Built-in BootChimeCfg.efi from CLOVER package Installer
  4. I use BootChimeDxe.efi from your AudioPkg

Result :

  1. Audio from CLOVER Theme is working fine (Before GUI CLOVER)
  2. Audio when i press enter in macOS Partition is fine

Problem :
After sound finish (when i press enter in macOS Partition), system is freeze. No loading bar, just apple logo. If i deleted bootchimedxe.efi. Then it will be fine. Can you check it?

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.