Comments (1)
It looks like this was solved with a couple of things. Firstly, to anyone else having trouble with the examples, you may want to go down the line doing "go get X" where X is all the go-gl repos. As they fail, depending on what OpenGL dependency they are wrapping, you will need to find an install it.
For me, in addition to gas, I need to do
brew install sdl
brew install SDL_image
brew install glfw2
Additionally, I did
brew install glfw3
It is worth noting that the dependency of THIS project is glfw2 - that's where the error about GL/glfw.h not being found comes from. If you install glfw3, it does not resolve this issue. You must install 2. I installed both for future purposes.
from example.
Related Issues (20)
- Build errors on Mac OS 10.11 HOT 9
- Improve unfriendly requirement that examples must be run in their package directory. HOT 2
- Go 1.6 -msan option error (memory sanitizer) HOT 6
- build error on OSX, go1.6 HOT 2
- [Question] Unable to run examples, only background windows showing in GL window HOT 4
- multiple contexts HOT 6
- Proposal: Rename repository to "example". HOT 6
- Specify permissive license. HOT 5
- Examples are broken HOT 1
- More information in examples HOT 2
- gl21-cube: Cube in demo appears squashed. HOT 6
- Odd choppiness to animation? HOT 8
- frame rate drops proportionally to number of process instances HOT 5
- Handle leak on Windows at SetSize? HOT 4
- fatal error: checkptr: unsafe pointer arithmetic on Go 1.14rc1 HOT 1
- Re: github.com/go-gl/example/gl41core-cube/cube.go HOT 1
- Can I render a webpage at the window HOT 1
- c:\go\pkg\tool\windows_amd64\link.exe: running gcc failed: exit status 1 HOT 1
- gl.GenTextures
- Error when binding in loop HOT 1
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from example.