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gchen2016's Projects

addonsbyme icon addonsbyme

A collection of blender addons that I have created.

advanced-lane-detection icon advanced-lane-detection

An advanced lane-finding algorithm using distortion correction, image rectification, color transforms, and gradient thresholding.

agilevehicle icon agilevehicle

The AgileVehicle Project, an automated road vehicle that take you wherever your destination is in whatever attitude you want.

aogdetector icon aogdetector

Source code for object detection with And-Or Graphs

apollo icon apollo

An open autonomous driving platform

applying_eanns icon applying_eanns

A 2D Unity simulation in which cars learn to navigate themselves through different courses. The cars are steered by a feedforward neural network. The weights of the network are trained using a modified genetic algorithm.

autojump icon autojump

A cd command that learns - easily navigate directories from the command line

autopilot-tensorflow icon autopilot-tensorflow

A TensorFlow implementation of this Nvidia paper: https://arxiv.org/pdf/1604.07316.pdf with some changes

autoware icon autoware

Open-source software for urban autonomous driving

beaverdam icon beaverdam

Video annotation tool for deep learning training labels

bge-editor icon bge-editor

A blender game engine editor addon for creating videogames faster and easier.

binarynet icon binarynet

Training Deep Neural Networks with Weights and Activations Constrained to +1 or -1

blender-remote-stream icon blender-remote-stream

ffmpeg server and Blender game engine client for streaming remote feed into a Blender visualization

blenderwebcontroller icon blenderwebcontroller

A script that allows a user to look at a model in blender game engine using a web interface

bodiebook icon bodiebook

LaTeX Template for "Bodie - Essentials of Investments 7ed"

brython icon brython

Brython (Browser Python) is an implementation of Python 3 running in the browser

caffe icon caffe

A fork of Caffe with OpenMPI-based Multi-GPU (mainly data parallel) support for action recognition and more. More documentation please see the original readme.

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