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entitas-go's Issues

Using a component that points to a different package fails

Trying to add a component that holds a reference to a socket:

type Socket struct {
    Connection *websocket.Conn
}

This fails, because it produces code that tries to use *websocket.conn when calling .addSocket(). Also the import statement in the generated game.go is messed up.

Wrong type return value in Getters for basic type components

The type of the return for Getters when they are basic types, and not structs, is wrong.

e.g.: On your example, the component Speed, when generate code the GetSpeed() method returns an Int, and it should return a *SpeedComponent

Please, keep developing this framework because it looks amazing! Good job guys.

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