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bifrost-dl-core's Issues

NEW: It would be great to have a weight volume that can take in point properties

Is your feature request related to a problem? Please describe.
Currently there is not good way to take point properties directly into a weight volume, as use the data as weighting.

Describe the solution you'd like
It would be good to be able to define a point property that is being driven in some way, and apply that point property into a weight volume to apply weighting as you would with any other weight volume.

Additional context
RE: Discussion : #45 (comment)

Need retarget deformer

Need a deformer that can retarget deformation on one shaped mesh to another mesh of a different shape.

NEW: It would be great to have not need "bind_frame" parameters

bind_frame is a problematic solution to keeping geometry from constantly re-computing data that should be cached.

Using the compute_on_frame compound was a good start, but if the frame that has been selected to bind on is not in the frange, the bind does not occur.

A new approach should be taken, at least until parameters can manage their own dirty states.

Mush deformer

Need a mush deformer. This is a vert average function, that should have options for options for weighting by connected verts, and a delta mush option (mush deformations).

NEW: It would be great to have Morph deformer

I need to be able to morph one mesh to another. It would be beneficial to maintain the original offset of the two meshes baseshapes when doing the morph as well.

morph mesh A -> B

morph mesh A-> B maintain offsets to only pick up the deltas

Matrix constraint

Full Matrix constraint. Optionally turn on/off trans/rot/scale and parent model on/off

BUG: dl_mush is producing fatal error when created

Describe the bug
Creating/connecting dl_mush compound produces fatal error that closes Maya.

To Reproduce

  1. Create dl_mesh_object
  2. Create dl_mush

Desktop (please complete the following information):

  • OS: Windows 10 Pro
  • Maya 2019.3.1
  • Bifrost Version: 2.3.1.0-202110140143-ddfa15b
  • bifrost-dl-core Version: 0.4.2

Need Spline object

Need to create a dynamic spline object using the xform compounds. This will give the spline a way to have a baseshape (using pivots) and a deform shape (using the xform outputs). This will have a bi-rail to more easily understand the direction a spline is oriented.

Need a aim constraint

Need an aim constraint that makes it obvious which axis are pointing which objects.

3 input nodes make it solid to use.

prox wrap deformer

Need a prox wrap deformer utilizing baseshapes of the target and deforming mesh. Also should be able to utilize groups on both meshes to define what parts follow what parts.

NEW: Instead of drawing points for deformer weights, it would be better to see it as dynamic vertex color

It's not clear when viewing the weights on a mesh, with multiple deforms, why the point positions for the deformer weights may not align with the deformers. (i.e. multiple magnet deformers on a mesh, only the last in the chain will display the point positions properly in the draw weights function)

Describe the solution you'd like
It would be nicer to see the weighting as a dynamic vertex color, so regardless of the point position of that deformer, the vertex itself displays the color represented by the weight value as a vertex color or the like

NEW: It would be great to have dl_mesh_object support blendshapes

Need to be able to support blendshapes within the dl_mesh_object.

This data should be stored using group information (to isolate which verts are being modified)
as well, it should be accessed by names, similar to deformGroups.
This should support single/linear blends, interpolated blends (multiple shapes in sequence), potential for linking blendshapes to a PSD may be a good option in the future as well.

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