Name: Dilmer Valecillos ᯅ
Type: User
Company: Learn XR / Dilmer Games
Bio: XR Programmer Unity, C#, C++, Python, & coding lover. Microsoft MVP Teaching XR / Metaverse 🥽 www.learnxr.io founder posting resources to patreon.com/dilmerv
Twitter: dilmerv
Location: United States
Blog: https://www.learnxr.io
Dilmer Valecillos ᯅ's Projects
Basic template project which includes Magic Leap Unity Package, XR Legacy Input Helpers, and a sample scene with camera and head pose canvas
A series of useful commands / scripts provided to creators to ease development for magic leap
MagicLeapVisualEffectGraph Experiments
Few demos with advanced meta features such as scene understanding and shared anchors
Demos using Meta Interaction SDK
Examples with Meta Interaction SDK and Oculus Integration v42 and greater
Movement SDK Demos and testing while I teach some of the features on YouTube
Unity MRTK Fundamentals YouTube Training Supported Code
MRTK With Oculus Quest 2 and Passthrough API
A quick project hack to get cognitive service with voice translation working with Oculus Quest 2 and MRTK
Training project for The Crown device
VR NextMind Unity demos taught in YouTube
Oculus Meta Avatars SDK Demos with Unity
Oculus Passthrough API Experimental Unity Project with demos built as part of my YouTube tutorials series.
Oculus Demos by using Oculus Quest Passthrough API, Unity, and DJI Tello
Few resources for recording Oculus Passthrough experiences with scrcpy
Testing passthrough with Hand Tracking and Hand Mesh generation
A variety of examples showing how to use Physics with Hand Tracking.
A variety of examples showing how to use Physics with Hand Tracking and URP.
This repository contains a variety of examples created while making a new video series in YouTube about Oculus Quest and the Universal Rendering Pipeline in Unity3d.
OpenXR demos with Unity
PICO 4 Development with Unity and XRI
Example of DotNet Core SignalR Client and SignalR Server Running as a Web Service
Talon.One API SDK for C#
TCP Server, Console TCP Client, and Unity3d TCP Client examples
Examples of how to use a scriptable object to setup blendshape mapping for ARKit Blendshapes
AR Foundation Demo showing how to block UI touch events during AR Raycasting
AR Foundation examples created with Unity and ARKit