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Den Baster's Projects

mk_usdcat_all icon mk_usdcat_all

Simple tool employing Houdini's Pixar USD plugin to batch convert between USD formats

ml_radialmenu icon ml_radialmenu

This is an example project using Magic Leap UE4 Editor UE4. It features a radial menu that attaches to the Magic Leap One motion controller.

moba icon moba

Tutorial project for myself, based on AI streams by Epic. Content is only for UE4.

mobulivelink icon mobulivelink

Plugin for MotionBuilder that send data to Unreal Engine

mocapforall-manual icon mocapforall-manual

Official documentation of MocapForAll, a Windows application that captures motion of a person with multiple webcams.

models icon models

Models and examples built with TensorFlow

moneytalksue4 icon moneytalksue4

This plugin implements a FDecimal class to be used in Unreal Engine 4 development environment.

mopidy icon mopidy

Mopidy is an extensible music server written in Python

mugenengine-ue5 icon mugenengine-ue5

The Sonic Infinity Engine by Oban, ported to Unreal Engine 5. Requires UE5.0EA or higher.

multipacker-sourcecode icon multipacker-sourcecode

Unreal Engine 4 Plugin MultiPacker Source Code Repository , the plugin its a packer for textures and materials (baked) by atlas binpacking and channel packing, functions to get the packed Tiles so easy on blueprints, materials and code. Runtime packing is also implemented to allow some kind of renderscene, procedural textures, or do a multi material render asset.

multiscene icon multiscene

Unity Editor extensions to save multi-scene configurations

multithreading icon multithreading

Here I contain examples for various multithreading concepts and situations to be used as a reference point for myself and now everyone else.

musenet-midi icon musenet-midi

A tool for converting input and output data for OpenAI's MuseNet from and to MIDI. https://mrcheeze.github.io/musenet-midi/

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