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Den Baster's Projects

gamenetworkingsockets icon gamenetworkingsockets

Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. Encryption.

gameviewportsync icon gameviewportsync

UE4 Plugin for syncing the active Play In Editor session with the other Level Editor Viewports.

gameworks_new icon gameworks_new

Master branch contains Blast, Flow, TXAA3, VXGI2, HBAO+, Hairworks, integrated into UE4 4.19. FleX is undergoing integration

gascontent icon gascontent

Repo to gather all Gameplay Ability System content for UE4

gasdocumentation icon gasdocumentation

My understanding of Unreal Engine 4's GameplayAbilitySystem plugin with a simple multiplayer sample project.

gasshooter icon gasshooter

Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbilitySystem plugin

gdal icon gdal

GDAL is an open source X/MIT licensed translator library for raster and vector geospatial data formats. This is a mirror of the GDAL Subversion repository.

gdc2016 icon gdc2016

Plug-in that implements the communication aspects of the McLaren demo at GDC 2016.

genren icon genren

Implementation of 2D-3D Cyclic Generative Renderer (3DV-2020).

georeference icon georeference

UE4 Plugin to provide a spatial reference between geo-coordinates and game-coordinates

gi_tests icon gi_tests

A couple of simple projects to compare the real-time GI in Godot 4 and Unreal Engine 5

gitignore icon gitignore

A collection of useful .gitignore templates

gltflib icon gltflib

Library for parsing, creating, and converting glTF 2.0 files in Python 3.6+.

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