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beeautiful's Introduction

Beeautiful

Jerry Seinfeld, once a proud actor, has been captured by the cruel insect goddess and transformed into a bee.

A killer destroyer bee. The kind that can rapid fire superpowered venomous stings at once (FIVE OF THEM) if leveled up fully. Unfortunately, Jerry must start at level one in the beginning. Level One has a very basic slow tiny sting that does miniscule damage but gets leveled up after twenty fresh kills.

The only protection Jerry is granted is a small shield that can make him invincible for a few seconds but then runs out.

The insect goddess gave him only five chances of survival before his soul is lost forever.

His new goal in life is to survive and avoid being killed by the other bugs that dont like him or his show.

The only way to restore his humanity is to defeat the devil, Satanbug, himself.

Will Jerry make it out alive?

His fate is in your hands.

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beeautiful's People

Contributors

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beeautiful's Issues

a continuation after the boss is killed

probably switching the boss spawn boolean to false would be a good idea.

a new list of enemies can be generated and loaded with loadcontent function.

these things can go in a loop.

Unacceptable*!*

There is no boss yet and this project is due in a week_!_

Make a boss_!_

death and life - combat

combat, gentlemen.

shit blows up and shit.

code all the enemies combat techniques, as well as vector chasing the player.

enemies that need to be coded still:

  1. eBee
  2. wasp
  3. hugeboss
  4. fly
  5. beatle

sprite sheets for the following still needed:

  1. player
  2. fly
  3. bee
  4. beatle
  5. wasp
  6. hugeassboss
  7. stinger attack
  8. main menu animation: will say press X to play and flash on x being pressed (make NES arcade style. one png and a big ass "press x to start" in all caps)

create enemies

enemies still needed:

  1. fly(melee - does 1 damage each and dies on collide
  2. bee (melee - fast as shit but not as fast as dem flys)
  3. beatle (melee- high armor but shitty attack)
  4. wasp (ranged - equivalent to an ace)
  5. HUGE BOSS (ranged - equivalent to blimp)

rotation and controls

figure out base controls for our bee hero

  1. physics
  2. controls
  3. rotation with left and right arrow
  4. every item in game should also have the ability to rotate

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