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iced_baseview's Issues

Loading Custom Fonts

Looks like iced 0.10 have a new way to load custom fonts. It's not really documented, but using the wgpu integration example, I was able to load the fonts via the renderer instance:

// This is the WGPU renderer
let wgpu_renderer = iced_wgpu::Renderer::new(Backend::new(&device, &queue, Settings::default(), format));

// We wrap the renderer in a type that implements the iced renderer trait
let mut renderer = iced_renderer::Renderer::Wgpu(wgpu_renderer);

// load custom fonts
renderer.load_font(Cow::from(MY_CUSTOM_FONT1_BYTES)); // &[u8]
renderer.load_font(Cow::from(MY_CUSTOM_FONT2_BYTES)); // &[u8]

Then, you can use those fonts using Family::Name("CustomFontName").

I am experimenting on my fork passing fonts extending the IcedBaseviewSettings.

When trying to create iced_baseview::Settings, I get a Type Error (in https://github.com/BillyDM/iced-baseplug-examples )

mismatched types

expected struct `baseview::window_open_options::WindowOpenOptions`, found struct `baseview::WindowOpenOptions`

note: perhaps two different versions of crate `baseview` are being used?rustc(E0308)
lib.rs(321, 21): expected struct `baseview::window_open_options::WindowOpenOptions`, found struct `baseview::WindowOpenOptions`

image
I'm sorry, I'm still new to Rust, so I'm not sure what this means.

How to pass keyboard events into iced_baseview?

I was wondering if there is a way to pass keyboard events into iced_baseview? Previously I did this by storing the Handle returned by iced_baseview::Runner, but it looks like that's been removed somewhat recently (and then hackilly forwarding keyboard events to it). Is there a different way to do this now? I noticed you added open_parented, but I'm not sure how to actually pass through a keyboard event, since it doesn't look like you get a handle or anything.

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