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Hello, I'm currently a 4th year computer science student!
I usually write wih Rust, C/C++, C#, Python, or Javascript.

Side-projects

  • landgen - My first attempt at a terrain generator.
  • nodenote - A concept for a notetaking application.
  • avagadro-calc - My calculator for university chemistry courses :P

Niche topics I'm interested in

  • Userspace Emulation of CPU Architectures
  • OS Development (currently just Windows or AOSP)
  • GPU and Graphics Development
  • UX Design
  • Software/Device Ecosystem Design
  • Audio Software

Andrew Numrich's Projects

avagadro-calc icon avagadro-calc

A python script I wrote to breeze through my university chemistry course.

baseview icon baseview

low-level window system interface for audio plugin UIs

box64 icon box64

A fork of Box64 where I will try using qemu for loading 32-bit libraries

boxec icon boxec

A layer for `exec` that runs i386 binaries with box86.

cpal icon cpal

Cross-platform audio I/O library in pure Rust

crosvm-pixel8 icon crosvm-pixel8

(Unfinished) crosvm build environment targeting the Pixel 8

dashdevenv icon dashdevenv

Dash OS Development Environment for Ubuntu users

debug-plotter icon debug-plotter

Rust crate that provides a convenient macro to quickly plot variables.

dodrio icon dodrio

A fast, bump-allocated virtual DOM library for Rust and WebAssembly.

earpeers icon earpeers

A fork of PSST, planned to include SoundCloud and P2P capabilities.

ember icon ember

WIP rendering engine using OpenGL API

forma icon forma

An efficient vector-graphics renderer

glsltexture icon glsltexture

Blender addon to create 2D textures from GLSL. It follows the same nomenclature that glslViewer, glslCanvas, glslEditor, ofxShader and PixelSpirit

glutin icon glutin

A low-level library for OpenGL context creation, written in pure Rust.

iced icon iced

A cross-platform GUI library for Rust, inspired by Elm

landgen icon landgen

My first attempt at a terrain generator.

obj2gl icon obj2gl

A python script that hardcodes OBJ models to OpenGL

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