bartlomiejn / 6dof-vr Goto Github PK
View Code? Open in Web Editor NEWSceneKit VR setup with optional 6dof ARKit tracking
SceneKit VR setup with optional 6dof ARKit tracking
Would you mind describing what the correctedRotation is doing? I'm guessing that it rotates the attitude by 90 degrees since in VR you want to be tilted to landscape by default instead of portrait, however there seems to be more to it than that. Also it fixes a problem in my code with the quaternion unit axis being unstable and I'm not sure why.
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