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Bifrost format to Houdini Translator
There is a scaling issue when importing a .bif cache back into houdini.
I have made a simple scene to be able to replicate this.
To replicate the issue from scratch do the following:
At this point you will see that the imported cache is smaller than the original sphere created in houdini.
I am attaching a screenshot and two scene files which illustrate the issue
Hi,
would be possible to include compiled versions for the most common os ? I think would make the life of Artists much more simple
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