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View Code? Open in Web Editor NEWA list builder for the game Heavy Gear Blitz by Dream Pod 9.
License: MIT License
A list builder for the game Heavy Gear Blitz by Dream Pod 9.
License: MIT License
The diamondbacks arena pilot upgrade has options for the react weapons of
+LVB (Precise) or LCW (Brawl:1)
Options to consider, non-exclusionary
When displaying the roles of a unit the role names are surrounded by brackets, they should be removed.
Upgrades such as the hunter headhunter upgrade
Only show models in the model select screen that match the selected role dropdown.
The following units are not in the app
Weapons are only displayed as a name right now. Weapon data should be loaded and the weapons added to units should contain that data or lookups.
The skirmisher has an upgrade special forces
which adds the SO
role allowing it to be included in a SO
combat group. Currently you cannot add a unit to a combat group if it doesn't already have the role.
Load in a saved roster to view or edit.
When scrolling the list of models in a combat group area the row data and model name column scroll separately. Logs indicate the StickyHeadersTable has a disconnected scrollcontrol.
When scrolling the list of models in a combat group or in the unit selection area the row data and model name column scroll separately. Logs indicate the StickyHeadersTable has a disconnected scrollcontrol.
Traits are currently just strings. They should be loaded to include information about their effects.
The unit table currently uses StickyHeadersTable. This causes scrolling issues where the rows scroll up/down indecently of the first column and left/right scrolling is separate from the headers. This leads to confusion if any scrolling occurs.
max actions for a primary group is 6, secondary is half the primary.
The faction name is a string within the UnitRoster class instead of the enum Factions type. Need to look into a refactor of the UnitRosters faction valueNotifier to use the enum instead of a string.
After adding units to a group, if the role is changed, indicate the units that no longer belong.
Units that do not have the selected role are removed when changing group roles.
The CombatGroupTable widget is stateless and not updating when a unit is added to the table. Will look into converting the CombatGroupTable to a stateful widget
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