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soundflower's Introduction

Soundflower Source ReadMe

Originally by ma++ ingalls for Cycling'74
[email protected]

Revised by Tim Place, 16 October 2008, for version 1.4 
[email protected]



QUICK START

To build Soundflower, open a terminal window and cd to the Soundflower folder.  Then follow these steps:

1.	Change directories into the Tools directory:
	cd Tools
	
2.	Build Soundflower:
	./build.rb

	The build.rb will provide info about its required arg, which you will need to supply 
	(Development or Deployment -- or the shorthand for them: dev or dep).
	It will also prompt you for your password so that it can set permissions correctly 
	and load the kext automatically when the build is complete.

3.	If you wish, build an installer for Soundflower:
	./installer.rb



PROJECT CONFIGURATION

Soundflower.xcodeproj is an Xcode 3.1 compatible project.  You can download Xcode 3.1 as a part of Apple's developer tools from http://developer.apple.com/ .

There are two Build Configurations in the project: the Development build configuration builds Soundflower for the architecture of the machine you are using suitable for debugging. The Deployment configuration builds a Universal Binary version suitable for distribution.  Both configurations link against the Mac OS 10.4 SDK.



PERMISSIONS

Files in a kernel extension (kext) bundle have to be set as follows:
	owner: root - read/write
	group: wheel - read only
	others: read only

Unfortunately there doesn't seem to be a simple way to do this in Xcode.  Xcode cannot execute scripts with sudo permissions, and it cannot invoke any user interaction (e.g. and applescript dialog) to finish a build.  

In the Soundflower 'Tools' folder there is a Ruby script called 'load.rb' which will copy the built kext into the install location using sudo.  This sets the owner and group correctly.  When you run the 'build.rb' script it builds the project with Xcode and then runs the 'load.rb' script automatically.



VERSION NUMBER

The master version number is updated in the Xcode project's target settings.  
Specifically, you edit the MODULE_VERSION entry to set it.  All other places where the version number is needed (including in the installer), it is accessed from this master location.


LICENSE

Soundflower is licensed using the GNU GPL.  
For details please refer to the accompanying 'License.txt' file distributed with Soundflower.


soundflower's People

Watchers

James Cloos avatar

soundflower's Issues

Does not work on Snow Leopard

What steps will reproduce the problem?
1. Upgrade to Snow Leopard.
2.
3.

What is the expected output? What do you see instead?

OS X gives an error message, saying it's not compatible. 

What version of the product are you using? On what operating system?

Latest soundflower (1.4.3) with OS X 10.6.0 (build 10A432)

Please provide any additional information below.


Original issue reported on code.google.com by [email protected] on 30 Aug 2009 at 2:01

Weird Sound Artefacts

What steps will reproduce the problem?

1. Install Soundflower 1.4.3 with Soundflowerbed
2. Use (2ch) as Main Output, so I can use the Volume controls on my Audio DJ 8
3. In Audio Setup, I use 96kHz and 32 Bit (well actually the Soundcard does
only 24 bits, but there is only this choice) It does not seem to matter
which channel is used on the Audio Hardware.

What is the expected output? What do you see instead?

After a while, the Sound is completely muted or I can hear some strange
humming distorted nois which sound like a Buffer Overrun. In fact, with a
smaller Buffer, the Artifacts can be heard sooner and generally with a
higher pitch. For example, with a Buffer Size of "2048" it takes about one
hour before the Artefacts appear (seems to be a fixed amount of time), with
a buffer size of "64" its only a matter of minutes.

All in all, this Bug reminds me of "Issue 21" - so this might not be
related to my Audio Hardware

I can "fix" the Bug by just selecting any Buffer Size when the error
appears, but of course it will reappear a certain amount of time (depending
again on Buffersize).


What version of the product are you using? On what operating system?

I use Soundflower 1.4.3 in Mac OS X 10.5 

Please provide any additional information below.

Audio Hardware: Audio DJ 8 from Native Instruments

Original issue reported on code.google.com by [email protected] on 18 May 2009 at 4:27

Installation Problem

What steps will reproduce the problem?
1. Tried to install the app from the 1.4 download. Then went back to site
and relized that 1.4 is only an update.
2. Tried to install the app from the 1.2 download.
3.

What is the expected output? What do you see instead?
Instead of installing, the install halts at the install screen and says
"You cannot continue. There is nothing to install."

What version of the product are you using? On what operating system?
Soundflower 1.21 on Mac OS X 10.4.11 Dual 2.7Ghz.

Please provide any additional information below.


Original issue reported on code.google.com by [email protected] on 22 Oct 2008 at 5:37

soundflower 1.4.3 does not load (G5 PPC, 10.4.7)

this problem(?) has been reported as fixed already, but I see it anyway:

1.)
I installed soundflower 1.4.3 on a G5 PPC running 10.4.7 without apparent 
problems and rebooted.

2.)
soundflower does _not_ appear in the 'sound preferences' sheet

3.)
'kextload -t  Soundflower.kext' yields:

kld(): /System/Library/Extensions/Soundflower.kext/Contents/MacOS/
Soundflower load command 2 unknown cmd field
kextload: kld_load_from_memory() failed for module /System/Library/
Extensions/Soundflower.kext/Contents/MacOS/Soundflower
kextload: a link/load error occured for kernel extension Soundflower.kext/
load failed for extension Soundflower.kext/

hope this can be fixed :-)

thanks a lot anyway for the software (which runs fine on my g4 powerbook).

Original issue reported on code.google.com by [email protected] on 2 Sep 2009 at 8:53

Generalize Soundflowerbed to work with custom configurations

Instead of just checking for "Soundflower (2ch)" and "Soundflower (16ch)", 
soundflowerbed should support custom soundflower configurations (made by 
editing the kext plist).

I might try to tackle this myself in about a week. I'll post the results here.

Original issue reported on code.google.com by [email protected] on 19 Oct 2009 at 5:25

Can't monitor sound

What steps will reproduce the problem?
1. Choose Soundflower from Sound In prefs (both I/O)
2. Launch soundflower bed (2ch chosen)
3. Launch iTunes.

What is the expected output? What do you see instead?
Expected: The audio directed to another App via Soundflower, and being able to 
monitor that 
sound via soundflowerbed.

Instead: Sound is routed correctly, however I cannot monitor that sound on my 
end via SFbed

What version of the product are you using? On what operating system?
Used all versions available to see if there was any difference.
I removed all apps, and pref files to provide a clean install.
I have a few friends who are also experiencing this.

Running OS 10.5.6 on a 1.6 GHz G5 
Lots of HD space, and Ram



Please provide any additional information below.
Thanks in advance


Original issue reported on code.google.com by [email protected] on 12 Mar 2009 at 3:20

Slowly increasing lag

What steps will reproduce the problem?

1. Open soundflower using 2ch. System output to soundflower. Soundfower
output to external audio interface (NI Audio8 DJ)


What is the expected output? What do you see instead?

Expected output is audio that is in sync with whatever is on the computer,
be it films, music production, games etc. At first there is no lag, but
within minutes a small but noticeable lag has formed. After an hour or two
the lag can be measured in seconds.



What version of the product are you using? On what operating system?

Latest version on Snow Leopard


Please provide any additional information below.

A workaround is to route the audio in soundflower to 'no output' and then
back to 'Audio 8 DJ'. However in lag sensitive situations (like making
music) this has to be done every 5 minutes or so.


Original issue reported on code.google.com by [email protected] on 14 Oct 2009 at 5:06

  • Merged into: #24

No sound in Adobe Applications

What steps will reproduce the problem?
1. Install IshowU and Soundflower to capture sound on streaming video's
2. Capture a youtube video and import it in any Adobe app (I use AE CS3)
3. Use ram preview or render que to see/hear imported video.

What is the expected output? What do you see instead?
I expect to hear the sound, but I don't. The sound does play in Quicktime, but 
not in Adobe 
App's.

What version of the product are you using? On what operating system?
IshowU installed it on 20 may 2009, so I guess the latest version.

Please provide any additional information below.



Original issue reported on code.google.com by info%[email protected] on 20 May 2009 at 9:17

Soundflowerbed : Localization and international support

- Soundflowerbed is not localization-friendly - it can't be localized because 
the code never calls NSLocalizedString to retrieve potential localized 
versions of the strings used in the program.
- Soundflowerbed doesn't display accented characters properly : on a french 
system, create a new aggregate device on "Audio MIDI configuration" utility 
and look at how it looks on Soundflowerbed menu.

I've added international and localization support to Soundflowerbed to fix 
those two problems - it leads to very minor (and trivial) changes in the 
code, by the way. I'm not a contributor, let me know if you have interest for 
this.


Original issue reported on code.google.com by [email protected] on 9 Nov 2009 at 9:52

Provide OS notifications.

This from Joachim Bengtsson's notes accompanying the Volumes control patch
(which was merged into version 1.3):

It could be desirable to send volume change requests as
NSDistributedNotifications so that applications using Soundflower could do
something useful with them (e.g. Airfoil using them to set the volume on
the remote host, instead of the local host).

Original issue reported on code.google.com by [email protected] on 19 May 2008 at 5:35

Need uninstall script

We need a way to easily uninstall Soundflower.

Perhaps an AppleScript app would be the most user-friendly way to do this?


Original issue reported on code.google.com by [email protected] on 16 Oct 2008 at 2:36

1.4.3: Silence

What steps will reproduce the problem?
1. Have a previous version (1.2.1)
2. Get rid of the previous version
3. Install 1.4.3

What is the expected output? What do you see instead?
Route audio of any app thru the 2ch device.
Select any hardware output.
No audio can be heard.

10.5.6/Intel.
Soundflowerbed shows version 1.1

Original issue reported on code.google.com by [email protected] on 14 Jan 2009 at 5:09

  • Merged into: #24

Feature request: Volume Amplification

Largely as it sounds.  OSX is often too quiet, and with no way of amplifying 
applications (recently, a 
clip on Hulu), is sometimes un-usably so.  And, as Detour is no longer 
supported at all, that makes 
this one of the extreme few apps that is even remotely capable of something 
like this.

Original issue reported on code.google.com by [email protected] on 12 May 2009 at 10:42

Soundflowerbed exits after launch

What steps will reproduce the problem?
1. start Soundflowerbed
2. watch menu item appear
3. menu item disappears again as the program exits without dialog.

What is the expected output? What do you see instead?
Normally the program shpould stay open as a menu item, now it just disappears.

What version of the product are you using? On what operating system?
Soundflower 1.4.3 but the same behaviour with 1.4.2. Mac OS 10.5.6

Please provide any additional information below.
The following was copied from the console:
23-04-09 14:12:50 Soundflowerbed[336] *** Assertion failure in -[NSMenu
itemAtIndex:], /SourceCache/AppKit/AppKit-949.43/Menus.subproj/NSMenu.m:819 
23-04-09 14:12:50 Soundflowerbed[336] An uncaught exception was raised

23-04-09 14:12:50 Soundflowerbed[336] Invalid parameter not satisfying:
(index >= 0) && (index < (_itemArray ?
CFArrayGetCount((CFArrayRef)_itemArray) : 0)) 
23-04-09 14:12:50 Soundflowerbed[336] *** Terminating app due to uncaught
exception 'NSInternalInconsistencyException', reason: 'Invalid parameter
not satisfying: (index >= 0) && (index < (_itemArray ?
CFArrayGetCount((CFArrayRef)_itemArray) : 0))' 
23-04-09 14:12:50 Soundflowerbed[336] Stack: (
    2430468363,
    2513051195,
    2430467819,
    2532386468,
    2494244281,
    12822,
    11514,
    2430527765,
    2494108762,
    2495303567,
    2494066774,
    2494065707,
    2494065513,
    2494064664,
    8406
) 
23-04-09 14:12:50 Soundflowerbed[336] Stack: (
    2430468363,
    2513051195,
    2430467819,
    2532386468,
    2494244281,
    12822,
    11514,
    2430527765,
    2494108762,
    2495303567,
    2494066774,
    2494065707,
    2494065513,
    2494064664,
    8406
) 
23-04-09 14:12:52 com.apple.launchd[147]
([0x0-0x52052].com.cycling74.Soundflowerbed[336]) Exited abnormally:
Trace/BPT trap 


Original issue reported on code.google.com by [email protected] on 23 Apr 2009 at 12:18

installation says my OS X is too old but I have 10.4.11

What steps will reproduce the problem?
1. download Soundflower-1.4.1.dmg and mount it.
2. open Soundflower.mpkg
3. within one second, the Installer says, "Operating System Too Old / Mac
OS 10.4 or higher is required to install Soundflower."

What is the expected output? What do you see instead?
I expected smooth installation.

What version of the product are you using? On what operating system?
Version 1.4.1 on OS X 10.4.11

Please provide any additional information below.
I am using ibook G4 1.33Ghz

Original issue reported on code.google.com by [email protected] on 17 Nov 2008 at 1:51

Soundflowerbed hangs when adding aggregate device

What steps will reproduce the problem?
1. Open Soundflowerbed
2. Open "Audio MIDI configuration" utility
3. Create a new aggregate device and select two or more devices to be 
aggregated

What is the expected output? What do you see instead?

Soundlfower should not quit unexpectedly.

What version of the product are you using? On what operating system?

Version 1.4.4 on MacOS X 10.6.1

Please provide any additional information below.

In very rare cases, the app DOESN'T crash. But most of the time, it does 
with a EXC_BAD_ACCESS.

Original issue reported on code.google.com by [email protected] on 9 Nov 2009 at 9:57

Version number reporting

What steps will reproduce the problem?
1. Install 1.4.3
2.
3.

What is the expected output? What do you see instead?
expect to see incremental release numbers but sf and sfbed show earlier numbers 
!
soundflowerbed went from 1.2 to 1.1 !
soundflower went from 1.2.1 to 1.0 reported

What version of the product are you using? On what operating system?
1.4.3 tiger

Please provide any additional information below.
i cleaned the m/c of all traces of earlier soundflower - installed 143 and the 
version numbers 
have gone backwards - is this bad installer or just numbering issu and how to 
tell if latest IS 
installed ?


Original issue reported on code.google.com by [email protected] on 12 May 2009 at 9:47

Not compatible with Snow Leopard 10.6

What steps will reproduce the problem?
1. upgrading 10.5.x to 10.6 will produce a kext error asking for an update
2.
3.

What is the expected output? What do you see instead?


What version of the product are you using? On what operating system?


Please provide any additional information below.


Original issue reported on code.google.com by [email protected] on 25 Jun 2009 at 7:22

selected output is deselected after your mac was sleeping

What steps will reproduce the problem?
1. select Built-in-Output in SoundFlowerBed (16ch)
2. send your mac to sleep and wake it up again
3. Built-in-Output is no longer selected :-(


What version of the product are you using? On what operating system?

Soundflower 1.5.1 on 10.5.8 and 10.6

Please provide any additional information below.


Original issue reported on code.google.com by [email protected] on 3 Sep 2009 at 2:23

Attachments:

RFE: Sample-rate conversion

It would be nice if there was built-in sample-rate conversion in the case when 
the output device 
doesn't support the sample-rate that the application uses.  It might be 
possible to use AUConverter 
for this.

Original issue reported on code.google.com by [email protected] on 3 Aug 2009 at 3:52

Soundflower installs with weird permissions under non-admin

Installing Soundflower under non-admin user by authorising installation with an 
Admin account 
results the Soundflower folder in the Applications folder to have weird 
permissions and unable for 
the non-admin to access. See attached screenshot.

What version of the product are you using? On what operating system?
Soundflower 1.5.1, OS X 10.6.1

Please provide any additional information below.
See attached image.

Original issue reported on code.google.com by [email protected] on 10 Oct 2009 at 4:07

Attachments:

Intermittent Garbage on Soundflower Bus

What steps will reproduce the problem?

1. Set up Audio MIDI set up so that the default output is Soundflower (2ch)
2. Create an aggregate device that combines my Apogee Ensemble and Soundflower 
(2ch)
3. Set up a Logic project that uses the aggregate sound device; monitor ch 9/10 
(Soundflower 
2ch) and route them to the headphone outs or other outs of the Ensemble
4.  Play my iTunes music library. iTunes sends audio out the "default" output.

What is the expected output? What do you see instead?

I expect to be able to route iTunes into Logic and hear it or route it further. 
This is true, but what 
happens is that if I let it play for a while, the audio will after a while 
start to become demolished 
(filled with buzzing, distortion, and echoing, like trashed buffers). It will 
"evolve" over the course 
of a few minutes, getting worse, and then after a while will return to normal 
audio.

The reason I'm doing this is not just to listen to my iTunes through the 
Ensemble, it is to let me 
use SoundFlower and Logic to mix my iTunes library plus multiple live sources 
(mics, guitar, etc.) 
 for sending up to a live feed on ustream.

I have experimented with growing Logic's buffer sizes, but that doesn't help.

What version of the product are you using? On what operating system?

MacOS 10.5.6, 2x2.8 GHz Quad-Core Intel Xeon, 8 GB memory, SoundFlower 1.3.1

Please provide any additional information below.

I will try to see if I can reproduce this using something besides Logic, like 
Audio Hijack Pro. I 
have a recording of the problem if anyone wants to see it, but I don't have to 
look at the 
waveforms to know what I will see -- it is some kind of a buffering problem, 
with the net result 
being that data is repeated until it gets to have such a big delay that you 
hear a half-second 
echo. And a lot of broken-off waveforms that result in square-wave sounding 
clipping.


Original issue reported on code.google.com by [email protected] on 20 Apr 2009 at 6:05

  • Merged into: #24

Ever considered porting soundflower to the iPhone?

Sorry if this is not the right place to post something like this.

I was wondering if somebody considered porting soundflower to the iPhone?
There is an application for the iPhone called "Backgrounder" which lets you
run multiple apps simultaneously. Unfortunately if two apps use audio, the
audio (e.g. listening to Internet radio while running a GPS navigation
app), the audio fails, or applications exit. 

Could soundflower help here without having to modify all the apps?

Chris

Original issue reported on code.google.com by [email protected] on 7 Aug 2009 at 8:50

Switching between onboard speakers and headphones causes a bug in soundflower

What steps will reproduce the problem?
1. Set up soundflower: Soundflower (2ch) -> Built-In Output.
2. Change system default sound output device to Soundflower (2ch).
3. Observe that sound plays normally.
4. Either plug in the headphones or plug them out.

What is the expected output? What do you see instead?
Expected: soundflower works normally. Actual: soundflower starts outputting 
noise through the 
speakers/headphones until I either restart it or click on “Soundflower (2ch) 
-> Built-In Output” 
again.

What version of the product are you using? On what operating system?
OS X 10.5.6; MacBook Pro 4,1; Soundflower 1.4.4

Original issue reported on code.google.com by [email protected] on 29 Mar 2009 at 12:36

Show-stopper Audio Freeze Bug Still Present on 1.5.1 & Snow Leopard

This problem has happened for me with every version of Leopard, Snow Leopard, 
and SF that I've 
tested. See: http://www.youtube.com/watch?v=07Mxziq8pDg

>What steps will reproduce the problem?
1. Set Soundflower 2-channel as the system output audio device.
2. Set the output of the Soundflower 2-channel device to be my Apogee Ensemble.
3. Play some music in iTunes and wait.

>What is the expected output? What do you see instead?

I expect to hear continuous music. Intead, after a few minutes, the audio 
stream degrades and 
stalls.

>What version of the product are you using? On what operating system?

1.5.1 on Snow Leopard 10.6., 2 x 2.8 GHz Quad-Core Intel Xeon, 8 GB 800 MHz 
DDR2 FB-DIMM

>Please provide any additional information below.

Buffer size is 512 which should be entirely adequate on such a fast machine.

Note that this is a show-stopper since it happens on whatever audio I'm routing 
through 
Soundflower, whether my Ensemble is involved or not. For example, using it as a 
bus to send 
audio from Logic into ustream.tv, or whatever. Also, note that my Ensemble 
works perfectly for 
audio production using Logic, and for iTunes playback.

Original issue reported on code.google.com by [email protected] on 18 Oct 2009 at 7:00

  • Merged into: #24

After waking system from sleep mode, soundflower changes from user selection from Builtin-Output to None(off)

What steps will reproduce the problem?
1. Set output of soundflower to built-in output (had system output to 
soundflower 2 channel)
2. Invoke system to sleep
3. wake system

What is the expected output? That the selected before machine went to sleep 
would still be chosen 
after waking.

What do you see instead? That soundflower was sending the output to None(Off), 
so no sound 
comes from machine.

What version of the product are you using? 1.5.0 dmg (in menu reports as 1.4.4)

On what operating system? Snow Leopard



Please provide any additional information below.

This had been an issue in the previous version on Leopard.

Much thanks for the quick update after snow leopard released.

Original issue reported on code.google.com by [email protected] on 2 Sep 2009 at 5:07

  • Merged into: #18

Soundflowerbed does not work with extra Soundflower devices

What steps will reproduce the problem?
1. Add an extra Soundflower device in Soundflower's Info.plist
2. Try to configure it with the Soundflowerbed menu.

What is the expected output? What do you see instead?
Soundflowerbed should auto-magically work with the extra device. Instead, it 
ignores it and treats it like a normal audio device.

What version of the product are you using? On what operating system?
Soundflower 1.4.3, Mac OS X 10.5.6

Please provide any additional information below.
Soundflowerbed should dynamically handle Soundflower's devices. Instead, the 
two default 
Soundflower devices are hardcoded into the Soundflowerbed application.

I'm going to quickly hackilly add my extra device into my copy (Objective-C 
fun!), but a better 
solution where Soundflowerbed reads the devices from Soundflower would be good.

Original issue reported on code.google.com by [email protected] on 30 May 2009 at 1:18

  • Merged into: #45

No audio - silence

What steps will reproduce the problem?
1. Download Soundflower-1.4.3-1.dmg
2. Install and follow ReadMe instructions to record "real world" sound
3. I use the I/O patch to record audio; select AUDIO input, hit OPEN to
save to aif, turn the AUDIO button on, and hit RECORD.

What is the expected output? What do you see instead?
No audio will go through. I cannot hear anything.

What version of the product are you using? On what operating system?
MaxMSP 5/10.5.6/2.53 GHz Intel Core 2 Duo

Please provide any additional information below.



Original issue reported on code.google.com by [email protected] on 30 Jan 2009 at 11:33

Distortion using SF to channel optical out to System Volume

What steps will reproduce the problem?
1. Soundflower 2ch mode
2. Built-in Digital Output
3. Play from iTunes [9.01]

What is the expected output? What do you see instead?
Output fine & can vary System Volume [the point of doing this] for x minutes  - 
x related to 
buffer size: 2048 distortion-free for arouund 70 minutes; 256 for approx 12 
minutes

What version of the product are you using? On what operating system?
1.5.1 on OS X 10.6.1 using K64

Please provide any additional information below.
Use of SoundFlower to allow System Volume control [otherwise greyed out[ with 
Built-in Digital 
Output is v useful for Mac users

Published as a method here:
http://bilsta57.com/?p=1176

Original issue reported on code.google.com by [email protected] on 30 Sep 2009 at 8:39

  • Merged into: #24

Soundflower device not installed

Running Mac OSX 10.4.11, G5, using Soundflower 1.4.3

Installed pkg, reboot.

Opened "System Prefs, Sound" 

No new devices have been installed.

Re-attempted the install, rebooted, same result.


Original issue reported on code.google.com by [email protected] on 27 Dec 2008 at 4:23

Cant install 1.2.1 after accidntally installing 1.4 on fresh system.

What steps will reproduce the problem?
1. I accidentally installed 1.4 without previously having installed any version.
2. Searched for Soundflower.kext - no such thing on my computer.
3. Tried to uninstall using 1.2.1 uninstaller script - get error 
"Soundflower.kext doesnt exist". 
4. Tried to install 1.2.1 but getredmarked harddrives and error "Cant installed 
because newer 
version is already installed"

What is the expected output? What do you see instead?
I expect to be able to either uninstall 1.4 or downgrade to 1.2.1. 

What version of the product are you using? On what operating system?
1.4 and 1.2.1. MacBook Pro 2.6Ghz Intel Core 2 Duo, Leopard 10.5.2.

Please provide any additional information below.

There is a similar issue a few days ago, electrotap posted a fix but I still 
have this problem 
(maybe coming installer will have the new fix implemented?).





Original issue reported on code.google.com by [email protected] on 1 Nov 2008 at 10:28

Incompatible with 10.6

What steps will reproduce the problem?
1. Install 1.4.3
2. Soundflower.kext incompatible with operating syst
3.

What is the expected output? What do you see instead?
Popup message stating kext is incompatible with operating system and to
remove it.

What version of the product are you using? On what operating system?
1.4.3  
10.6

Please provide any additional information below.


Original issue reported on code.google.com by [email protected] on 30 Aug 2009 at 10:40

RFE: create virtual SPDIF devices and allow SPDIF routing

This is a request for enhancement.
Is it possible to have Soundflower create virtual SPDIF input and output 
devices, which appear to 
applications as the same as the Mac's built-in digital optical output, and 
allow Dolby Digital audio 
to be routed between applications?
I would like to be able to send Dolby Digital output from Apple DVD player to 
another application 
which would be able to decode it to 5.1 channel output. Currently DVD player 
will only output 5.1 
audio through the digital output, i.e. if you attach a 5.1 USB soundcard it 
will only output a stereo 
downmix even though 5.1 channels are available.



Original issue reported on code.google.com by [email protected] on 23 Jan 2009 at 6:42

Crackle and glitches 1.4.3

After a while, especially when multitasking, the audio start to freeze witch 
glitches like a buffer 
overrun. 

Latency changes on 2048 still have the problem.

I use apogee ensemble and OSX 10.5.6.
I use soundflower for driving my scanspeak sub woofers crossover filtered with 
AU Lab. And 
with a plugin -> http://www.andrewmcpherson.org/tech.html#crossoverUnit


Cheers,

Maarten Blom



Original issue reported on code.google.com by [email protected] on 27 Apr 2009 at 6:23

  • Merged into: #24

soundflowerbed still appears in menu bar after setting it to hide

What steps will reproduce the problem?
1. system prefs/ accounts / login items / add soundflowerbed / check hide
2. restart mac
3. soundflowerbed still appears in menu bar

What is the expected output? What do you see instead?
don't want soundflowerbed to appear in menu bar

What version of the product are you using? On what operating system?
1.4.4 on OSX 10.6 SL

Original issue reported on code.google.com by [email protected] on 30 Sep 2009 at 9:29

paths in the pmdoc are absolute

submitted via email

The paths in the pmdoc are absolute and point to a location on Tim's hard disk 
(/Users/tim/dev74/Soundflower/). It might be good to set these to relative 
paths that comply with 
the folder structure as downloaded from the repository.


Original issue reported on code.google.com by [email protected] on 24 Nov 2008 at 5:17

Soundflowerbed is missing

What steps will reproduce the problem?
1. Download Soundflower 1.5.1
2. Open the dmg
3. See that soundflowerbed is missing...

What is the expected output? What do you see instead?
Soundflowerbed should be in the dmg 

What version of the product are you using? On what operating system?
1.5.1

Please provide any additional information below.


Original issue reported on code.google.com by [email protected] on 8 Nov 2009 at 4:00

Files not found in the correct locations

submitted via email

FWIW, after doing this I still got the cryptic error message "Could not copy 
resources to en.lproj". 
After some fooling around it appeared this had to do with an incorrect path to 
the readme file in the 
interface settings that I found under the 'Edit Interface' button (the path was 
Soundflower/ReadMe.rtf, should be Resources/ReadMe.rtf), and idem for the 
license file.


Original issue reported on code.google.com by [email protected] on 24 Nov 2008 at 5:19

Enter one-line summary

What steps will reproduce the problem?
1. Typical or custom install

What is the expected output? What do you see instead?

Expect on typical install to see Soundflower app and Soundflowerbed app
installed in Applications>Soundflower folder. Only Soundflowerbed installs,
though Soundflower.kext does install in extensions folder.

What version of the product are you using? On what operating system?
Soundflower 1.5.0 on OS 10.6, Snow Leopard.

Please provide any additional information below.
-After launching Soundflowerbed and clicking flower icon, can see
"Soundflower Is Not Installed!"
-I'm a new Mac user. Maybe error on my part?

Original issue reported on code.google.com by [email protected] on 2 Sep 2009 at 3:06

Soundflower 1.5.1 produces tons of "DYLD shared region unnest" warnings in console logs for every application that loads

What steps will reproduce the problem?
1. Installed Audio Hijack Pro, used the "extras" to install Soundflower 1.5.1
2. Noted that on launching any application, I received a warning about the 
launched app having 
a DYLD shared region unnest blah blah.  Produces LOTS of log output since it 
happens for every 
app launch.
3. I *think* I understand what's going on here, but the output in console logs 
is excessive, scary 
looking and leads one to believe there are performance issues with the machine.

What is the expected output? What do you see instead?
Don't log so many scary warnings.

What version of the product are you using? On what operating system?
Soundflower 1.5.1 on OS X 10.6.1, Mac Pro (January 2008), 64-bit kernel and 
32-bit kernel 
(tried both), 32gb RAM.

Please provide any additional information below.
This made me lose a whole day of productivity while I did troubleshooting to 
see what was going 
on here.  At the very least, this should be noted in the readme or changelog.

Original issue reported on code.google.com by [email protected] on 6 Nov 2009 at 5:11

Sunflower 1.5.1 Hangs During Install on 10.6.1

What steps will reproduce the problem?
1. Installing Program
2.
3.

What is the expected output? What do you see instead?


What version of the product are you using? On what operating system?
1.5.1  10.6.1

Please provide any additional information below.

Hangs on Preparing to Install


Original issue reported on code.google.com by [email protected] on 21 Oct 2009 at 6:32

Soundflowerbed silently exits on waking up from sleep

What steps will reproduce the problem?
1. Launch soundflowerbed.
2. Put the computer to sleep for several minutes/hours.
3. Wake it up.

What is the expected output? What do you see instead?
Expected: soundflowerbed continues running. Actual: it silently exits with no 
error messages on 
stdout/stderr/console.

What version of the product are you using? On what operating system?
1.4.4, OS X 10.5.6.

Original issue reported on code.google.com by [email protected] on 17 Apr 2009 at 5:25

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