Comments (5)
The weapon sheet under the bonuses says "Use Short for ranged weapon accuracy", so you want to put 5 in the accuracy box.
The dice roller will add or subtract from the weapon attack assuming you inputted the bonus for "Short" into the sheet.
So for example using an attack at medium range. You normally get +5 but now get +3 so the dice roller will subtract 2 dice to represent that.
from foundry-ex3.
If you click on the icon next to the item name you can add the "Artifact" tag to the weapon. Then go to the effects/other tab of the sheet and set the Type. It should auto set the accuracy/damage.
from foundry-ex3.
Oh okay, that's what you meant by use short range for accuracy. I thought that meant that you had to set the range modifier to short range, for your accuracy roll, which had me so confused. I also didn't know about the artifact tag having actual measured effects. Do all the weapon tags actually respond accordingly to their description in the manual? I thought the flags were only listed for fun and we still had to do all the work manually to when and where they apply?
from foundry-ex3.
Some tags are automated. The roll details will tell you what tags add a bonus. Tags like smashing will enable special attacks in the "add charms" button
from foundry-ex3.
Awesome, thanks!
from foundry-ex3.
Related Issues (20)
- Charm Importer appears to ignore Essence mins HOT 1
- Error while rerolling die HOT 4
- Dice rolls fail with DAE when effects are inactive HOT 1
- Advanced Animation Macros HOT 4
- Unable to add multiple versions of the same ability HOT 1
- Custom Abilities? HOT 6
- Custom Ability Bug HOT 4
- Firefox Error in Foundry 11 EX3 HOT 3
- [QoL Request] Elemental Aura in Character Sheet Settings
- 2.0.4 Error HOT 1
- Poison not applying? HOT 9
- How to Lunar? HOT 2
- Firefox Unable to Load Assets due to missing SVG attributes HOT 2
- Active Effects not working HOT 2
- Supplemental Charms Don't Apply Temporary Active Effects HOT 1
- NPC Importer Problems HOT 8
- Modifying dice value with Pre-Roll Macros has no effect on the dice roll HOT 1
- Dice Roll Triggers not working on sorcery HOT 6
- "Default Tier One Stunt Bonus On Rolls" appears to make Tier One Stunts not stack with specialties HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from foundry-ex3.