Comments (1)
Dynamic Effects is specified as a dnd5e module and not compatible with Ex3.
Looking at the specifics dynamic active effects are breaking the health calculation code
There will be a fix next patch to the roll breaking but health calculations will still be broken by dynamic active effects and the module is not recommended
from foundry-ex3.
Related Issues (20)
- Token Effects aren't appearing. HOT 4
- GM's sheets do not open the rolling menu from clicking the buttons.
- Missing "War" charm type
- Minimums Breaking Charm Importer HOT 1
- Charm Importer appears to ignore Essence mins HOT 1
- Error while rerolling die HOT 4
- Not sure how ranged calculations work HOT 5
- Advanced Animation Macros HOT 4
- Unable to add multiple versions of the same ability HOT 1
- Custom Abilities? HOT 6
- Custom Ability Bug HOT 4
- Firefox Error in Foundry 11 EX3 HOT 3
- [QoL Request] Elemental Aura in Character Sheet Settings
- 2.0.4 Error HOT 1
- Poison not applying? HOT 9
- How to Lunar? HOT 2
- Firefox Unable to Load Assets due to missing SVG attributes HOT 2
- Active Effects not working HOT 2
- Supplemental Charms Don't Apply Temporary Active Effects HOT 1
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from foundry-ex3.