Owen Adrian's Projects
Initialized repository and self-hosted resume.
Static website for portfolio and games.
The bot makes suggestions, plain and simple.
In Block Party, your blocks to come to life to enjoy the world around them.
Discord-inspired WebSocket chat program.
Introducing coffee production to Minecraft by adding coffee trees, fermenting, roasting, brewing and sale of coffee.
NLP in an asynchronous environment using written commands.
Easy way to organize your in-game dialogs
How I used GPT to make sense of 7 years of chat logs.
A self-bot framework for Discord that is used for parsing and solving formulas embedded within messages.
Mention me to get the latest news on the local Florida Man from Florida.
RC car autonomously driven by an RTL-SDR and Raspberry Pi Zero.
Code written for the M5Stick-C using PlatformIO.
An arcade-style 2D coffee shop game inspired by Tapper using C# and SFML.
An arcade-style 2D game inspired by Galaga and Steven Universe using C# and SFML.
Rogue-like ecosystem simulator, with dragons.
Open source display unit for digital signage such as menus accessible through Sinatra web service and mDNS.
Consumer relations management system developed during a 3 month internship.
Ruby on Rails web application for managing users, photos, albums, and comments.
For tracking prompts and LLM responses.
AAC for non-verbal communication via dynamic button interface arranged by markov chain.
Binary puzzle game I created while I was flying from MCI to DEN.
Real time weather simulator in Minecraft, uses OpenWeatherMap.
Introducing RESTful APIs to Minecraft by creating a web service for the player's world, allowing block CRUD and command dispatch.
This Module contains all the core functionality required for using Ready Player Me avatars in Unity, including avatar loading and creation
Russian Roulette; sophomore year classic and first thing I ever wrote in Ruby.
SFML game where the player uses sound to get around in a pitch black environment.
Enable microphone input buffer access in Unity WebGL builds
Bunch of scripts for quickly integrating ChatGPT into Unity runtime behaviors, including tool calls and TTS.
User submits message and the message stays on screen for 2 hours.