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eula-ios-sdk's Introduction

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EULA iOS SDK

The EULA iOS SDK supports products featured on http://www.eula.io

If you do not have a developer account, please register for one HERE.

Install and Configure Eula iOS SDK

Step 1

EULA is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod 'Eula'

Step 2

Add to your App Delegate

Somewhere near the top of your -applicationDidFinishLaunching:withOptions:, add [ELAManager setAPIKey:@"YOUR_API_KEY" apiSecret:@"YOUR_API_SECRET"], where YOUR_API_KEY and YOUR_API_SECRET are two special tokens found on the API Docs of your dashboard.

Objective C
#import <Eula/Eula.h>

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
    // Add this line
    [ELAManager setAPIKey:@"YOUR_API_KEY" apiSecret:@"YOUR_API_SECRET"];
    ...
}
Swift
import Eula

func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool 
{
    // Add this line
    ELAManager.setAPIKey("YOUR_API_KEY", apiSecret:"YOUR_API_SECRET")
    ...
}

Step 3

Set User Credentials

In general, you should set the User's email and userName when the user logs in to your application, and call -logOut when they log out.

Objective C
#import <Eula/Eula.h>
{
   [ELAManager setUserEmail:@"USER_EMAIL"];
   [ELAManager setUserName:@"USER_NAME"];
    ...
}
Swift
import Eula
{
    ELAManager. setUserEmail("USER_EMAIL")
    ELAManager. setUserName("USER_NAME")
    ...
}

Step 4

Activate App

Somewhere near the top of your -applicationDidBecomeActive: call -activateApp.

Objective C
#import <Eula/Eula.h>

- (void)applicationDidBecomeActive:(UIApplication *)application 
{
    // Add this line
    [ELAManager activateApp];
    ...
}
Swift
import Eula

func applicationDidBecomeActive(_ application: UIApplication) 
{
    // Add this line
    ELAManager.activateApp()
    ...
}

Author

Adam Cooper, [email protected]

License

EULA is available under the Apache 2.0 license. See the LICENSE file for more info.

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