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cli_timer's Issues

Asynchronously cache scrambles whilst user is being prompted / solving

Probably the best way would be to have a function like void update_cache(std::queue<std::string>* cache)
Which will check if cache is not empty.
     | If empty, fill it with an amount of scrambles (maybe min(Args.scrambleCount, 12) but the 12 could be higher)
     | If not empty, push back a scramble

This function will run on a separate thread.

The cache will be popped every output.

Add multi blind

It will be used like: CLI_Timer 3 -MBLD{n} c where {n} is used to denote the amount of cubes being solved blind.
Note: --count{n} isn't used for the puzzle count.

+2 being ignored in average calculations

Or smth like that idk...

ill figure it out tomorrow.

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Image:
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Weird Megaminx outputting

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Megaminxtho

Change the chances of getting wide moves in a scramble

Because of the bottom scramble:
IMG_20240114_141102

In which there are only 4 (four) wide moves.

I think I might make a scramble a vector of moves (with the .base and .direction parts being initiated) and then randomly go through the vector and add (some number of) wide moves for random moves.

Update README.md

You added --no_format doc'd it in help but not in README.md.

do it.

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