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《打死小偷》是一款我在大三的时候根据‘软件项目开发’课程而自我策划的一款二维平面的单机游戏。这个游戏不是很完整,我和我的程序都只实现了基本的程序功能,因为时间太赶了,再加上我们都是第一次做游戏,我当时没有接触游戏策划这个行业,对于游戏也只是一知半解,我的程序也是从来没有接触C#,但好歹我们也是计算机的学生,学习一个语言还是很轻松的,最主要的问题是我们要学习怎么使用U3D,而且我这个策划当得不是很成功,所以最后才变成了这样。最后讲一句,这个游戏的功能和我原先策划的是完全不一样的呦。

u3d csharp

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