A C# port of Box2D
Base on commit:
a174dbac1bc32e05e790cd867d9e30fb37681d47
2018/9/11 11:08:44s
* Fixed link
Run link.bat to link source code to Unity project
- Add Pair
- Apply Force
- Basic Slider Crank
- Body Types
- Breakable
- Bridge
- Bullet Test
- Cantilever
- Car
- Chain
- Character Collision
- Collision Filtering
- Collision Processing
- Compound Shapes
- Confined
- Continuous Test
- Convex Hull
- Conveyor Belt
- Distance Test
- Dominos
- Dynamic Tree Test
- Edge Shapes
- Edge Test
- Gears
- Heavy On Light
- Heavy On Light Two
- Hello World
- Mobile
- Mobile Balanced
- Motor Joint Test
- One Side Platform
- Pin Ball
- Poly Collision
- Poly Shapes
- Prismatic
- Pulleys
- Pyramid
- Ray Cast
- Revolute
- Rope Joint Test
- Sensor Test
- Shape Cast
- Shape Editing
- Slider Crank
- Sphere Stack
- Theo Jansen
- Tiles
- Time Of Impact Test
- Tumbler
- Varying Friction
- Varying Restitution
- Vertical Stack
- Web