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box2dsharp's Introduction

Box2DSharp

A C# port of Box2D

Base on commit:

a174dbac1bc32e05e790cd867d9e30fb37681d47

2018/9/11 11:08:44s
* Fixed link 

Unity test

Run link.bat to link source code to Unity project

Test case

  • Add Pair
  • Apply Force
  • Basic Slider Crank
  • Body Types
  • Breakable
  • Bridge
  • Bullet Test
  • Cantilever
  • Car
  • Chain
  • Character Collision
  • Collision Filtering
  • Collision Processing
  • Compound Shapes
  • Confined
  • Continuous Test
  • Convex Hull
  • Conveyor Belt
  • Distance Test
  • Dominos
  • Dynamic Tree Test
  • Edge Shapes
  • Edge Test
  • Gears
  • Heavy On Light
  • Heavy On Light Two
  • Hello World
  • Mobile
  • Mobile Balanced
  • Motor Joint Test
  • One Side Platform
  • Pin Ball
  • Poly Collision
  • Poly Shapes
  • Prismatic
  • Pulleys
  • Pyramid
  • Ray Cast
  • Revolute
  • Rope Joint Test
  • Sensor Test
  • Shape Cast
  • Shape Editing
  • Slider Crank
  • Sphere Stack
  • Theo Jansen
  • Tiles
  • Time Of Impact Test
  • Tumbler
  • Varying Friction
  • Varying Restitution
  • Vertical Stack
  • Web

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