Comments (8)
When this mod is installed alone (or with any other mods of mine) no such issue happens, hence it is very likely this is some kind of conflict between mods.
I would be greatly helpful which specific other mod is this one conflicting with.
from spellpower.
i guess it really is just those 2 mods but felt like more but now when testing cant seem to get other mods
https://modrinth.com/mod/wall-jumped
https://www.curseforge.com/minecraft/mc-mods/amethyst-imbuement
from spellpower.
Spell Power Attributes is a standalone project, not just Wizards mod is using it. For example:
- Spell Blades and Such
- Paladins & Priests
- Jewelry
Any other mod that wants to integrate with RPG Series, by adding equipment can use this, without relying on the entire Spell Engine.
How exactly could I guarantee the correct behaviour of enchantment conditions if another mod is overriding mines?
from spellpower.
I am asking everyone on this thread to remain purely assertive.
from spellpower.
im using:
- Wizards
- Spell Power
- Runes
- Spell Engine
- Paladins & Priests
- Better End
all mods are latest
from spellpower.
There is definitely something fishy going on with the underlying logic of the included enchantment API.
from spellpower.
Any new revelations for this issue? This is also happening with my 1.20.1 modpack, and despite it being quite large I do not have any mods that affect how enchanting works other than Easy Magic and Tax Free Levels, and the issue still persists with it disabled.
Example being a pickaxe being enchanted in the enchanting table is being given Spell Volatility and enchantments of its ilk, which would be pointless to a pickaxe as it is not a magical weapon and surely does not have the MAGICAL_WEAPON
tag as described in the enchantments.json.
from spellpower.
The enchantment API within this mod is due to rewrite. I don't see any alternatives, because there is no obvious resolution.
from spellpower.
Related Issues (15)
- [Compatibility] Integration With PlayerEx? HOT 1
- GPL-3.0 license HOT 5
- Suggestion to Add "Generalist" Spell School HOT 2
- [Help/Feature Request] HOT 1
- [Crash/Bug] Crash on 1.19.2 Fabric 0.14.19
- [Bug] Config to limit enchantments to magical items not working (1.19.2) HOT 4
- JVM error with a plethora of mods
- Specialised Wizard robes lack the "#wizards:wizard_robes" tag HOT 1
- [Compatibility] Enchanting Infuser
- Fixing Ticking Entity HOT 4
- Ticking Entity with new release and Lithium? HOT 1
- hovering on an item (rei) crashed the client (1.20.1) HOT 1
- Spell School Enchantments ADD vs. MULTIPLY HOT 3
- [Compatibility] Spell Oil'd weapons are not eligible for spellpower enchants
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from spellpower.