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mame4iphone-private's Introduction

MAME4ALL 2.3 - Source Code (11/july/2009)
-----------------------------------------

http://www.talfi.net/gp32_franxis/

Development Environment:
- GCC 4.0.2: DevKitGP2X rc2 (http://sourceforge.net/project/showfiles.php?group_id=114505)

This port is based on MAME 0.37b5.

Thanks and regards.

- Franxis ([email protected])


COMPILATION IN THE GP2X WIZ
---------------------------

To be able to compile MAME4ALL for the WIZ, two files of the DevKitGP2X distribution have to be modified manually:

devkitGP2X\sysroot\usr\lib\libm.so:
/* GNU ld script
   Use the shared library, but some functions are only in
   the static library, so try that secondarily.  */
OUTPUT_FORMAT(elf32-littlearm)
GROUP ( /lib/libm.so.6 )

devkitGP2X\sysroot\usr\lib\libpthread.so:
/* GNU ld script
   Use the shared library, but some functions are only in
   the static library, so try that secondarily.  */
OUTPUT_FORMAT(elf32-littlearm)
GROUP ( /lib/libpthread.so.0 )


MAME LICENSE
------------

http://www.mame.net
http://www.mamedev.com

Copyright © 1997-2009, Nicola Salmoria and the MAME team. All rights reserved. 

Redistribution and use of this code or any derivative works are permitted provided
that the following conditions are met: 

* Redistributions may not be sold, nor may they be used in a commercial product or activity. 

* Redistributions that are modified from the original source must include the complete source
code, including the source code for all components used by a binary built from the modified
sources. However, as a special exception, the source code distributed need not include 
anything that is normally distributed (in either source or binary form) with the major 
components (compiler, kernel, and so on) of the operating system on which the executable
runs, unless that component itself accompanies the executable. 

* Redistributions must reproduce the above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other materials provided with the distribution. 

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR 
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY 
AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT 
OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 

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mame4iphone-private's Issues

Missing files for proper build

There are a few files missing from the base checkin. Some of which can be recreated, but the others need some documentation to know what to replace them with:
icon.png
mcd001.mcr, mcd002.mcr
controller_hs1.png
Default.png
genres.png
nowplaying.png
"untitled"
"lib" (group/folder)

libbz2.dylib libz.dylib (note: these will likely make the project Non-SDK OK. (which is fine, being that emulators are not SDK-OK anyway, but it will prevent SDK developers (read: non-jailbreak developers) from building and installing on their own. libz is available on the device, I would imagine that if the end user just uses zip, and not .bz2 for files, it might be okay? (or am I reading into the libs' usage too much?)

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