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away-player-embed's Introduction

AWAYFL Embed Player

AwayFL will help to save your Flash games workable after 2020!

Check your game on: https://exponenta.games/games/AFL/

How to use:

  1. By override a swfObject api

  2. Direct with loader (or direct, with config):

    • Grab template from /src/embed/embed.html
    • Replace __LOADER_URL__ to loader url
    • Replace __GAME_CONFIG__ to game configuration JSON (or object) with interface of CONFIG
    • NOTE! If game use a external fonts, add records as {path: path/to/font.swf, resourceType:'FONTS'} to binary array, for GAME you should use a record: {path: path/to/gaem.swf, resourceType:'GAME'}.

    Example:

    const gameConfig = {
        width: 550,
        height: 400,
        splash: './splash.png',
        progress: { // optional
            back: 'cover url(./progressBack.png)',
            line: #cc0022, // or image, it will passed to progressLine background,
            rect: [0, 0.9, 1, 0.1] // x, y, width, height of preogress line relative contianer 
        },
        baseUrl: '../dist',
        runtime: ['../dist/runtime.js'],
        binary: [{
            path: 'Embeded.swf',
            resourceType: 'GAME',
            name: 'Game', // not used atm
            meta: {} // not used atm
        }],
    }
    
  3. From ArrayBuffer of SWF (custom loader):

    • Load runtime: ..dist/runtime.js
    • Construct player: const player = new AWAYFL.Player().
    • Call player.loadBuffer(arrayBuffer);

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