Hi, Iām Zibo Ye. I find my passion in graphics engineering, particularly in GPU programming and performance optimization.
- š Pronouns: he/him
- š» Currently writing a Vulkan-based graphics engine. Still in rough shape, but planned to support Bindless Rendering, Render Graph, GPU Driven Rendering, Path Tracing, Mesh Shading, Work Graph and more.
- š Iām currently earning my Master's degree in Entertainment Technology at Carnegie Mellon.
- š¬ Discuss with me about Real-time Graphics & GPU Programming & optimization