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NT Video Miniport for VirtualBox
This project forked from ivanagui2/boxvnt
NT Video Miniport for VirtualBox
Windows NT Video Miniport ------------------------- This video miniport driver supports the virtual (S)VGA chip supported by the VirtualBox hypervisor. It may also work with bochs and qemu, but this has not been tested; small changes to the source code may be required. Supported Windows Versions The miniport supports all Windows NT x86 versions from the original NT 3.1 up to 6.2 (Windows 7). Windows XP and above ships with a VGA/VESA driver which provides similar functionality, but blocks power management (hibernation). Installation The installation method depends on Windows version used. For Windows NT 3.1, the Setup applet must be used. For all other versions, the display property dialog should be used. There are two versions of the INF file: oemsetup.inf for Windows NT 3.x and vidmini.inf for Windows NT 4 and later versions. IMPORTANT: For Windows NT 3.x, the framebuf.dll library provided on the NT installation media is required and should be copied to the directory which contains the INF file. For Windows NT 4.0 and later, framebuf.dll is already preinstalled on the system. Implementation Overview The source code is split into two parts: The boxv module (boxv*) and the miniport proper (videomp*). The boxv module provides a simple collection of routines to set arbitrary 8/16/24/32bpp modes on the VirtualBox/qemu/bochs virtual SVGA chip. The vidmini module implements the Windows NT video miniport interface. The miniport only provides minimal mode setting and palette access interface since the virtual hardware does not support hardware cursors etc. All drawing is left to framebuf.dll, the default Windows NT framebuffer display driver. Please refer to the Windows NT DDK for documentation on the video miniport interface. Building The miniport is designed to be built with Open Watcom C/C++ 1.9 or later. Windows has been tested as a build host, but it is likely that other host platforms can be used with minor changes. Licensing The source code is published under the MIT license.
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