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RedBull's Projects

avl icon avl

An implementation of the AVL balanced tree

cirno icon cirno

An easy-to-use collision resolution library for gamedev written in pure Go.

demos icon demos

Vulkan API crossplatform demos in Go

driveaccess icon driveaccess

Miscellaneous classes for reading and writing file at the same time.

ebiten icon ebiten

A dead simple 2D game library in Go

exedep icon exedep

A simple Windows-only tool to find out what DLLs your Go application uses

kosuzu icon kosuzu

A library for serializing Go structs into network packets.

ll icon ll

Generic linked list for Golang

markov icon markov

A Markov's chain implementation in Golang.

mempool icon mempool

An implementation of memory pool to reduce nimber of memory allocations.

messenger icon messenger

It's a simple implementation of team messenger. A user can communicate with others with text or voice. The user can not create chat rooms or channels, there's only one shared area for all users. All the messages sent to the server are not saved in a DB. To start chatting, just enter your nickname and log in.

packet icon packet

:package: Send network packets over a TCP or UDP connection.

pic icon pic

An alternative to the official *image.RGBA API in Go

ping icon ping

ping utility source code

pixel icon pixel

A hand-crafted 2D game library in Go

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