This project serves as a simple websocket based mystery gift system similar to the one found in gen 3 - gen 4 games.
The system will allow you to pass pokemon, custom events, and other gifts to a pokemon engine that is being developed.
It utilizes an inmemory db called badgerdb to grab the contents from the toml file, then is able to send out to the fangame via a websocket client connection. Once the client connection is closed, players can pick up their gifts from the pokemon center like the games.
This project is intended to run as a standalone binary, and will be have a fully built release to be downloaded within the release tab once ready.
Have DB syncing toml working properly and a basic server client working.