A 2D game built in pure JavaScript and HTML5 Canvas, utilizing the OO features within JavaScript.
In this game you have a Player and Enemies (Bugs).
- The goal of the player is to reach the water, without colliding into any one of the enemies.
- The player can move left, right, up and down. The enemies move in varying speeds on the paved block portion of the scene.
- Once a the player collides with an enemy, the game is reset and the player moves back to the start square.
- Once the player reaches the water the game is won.