zaroth / lcsgame Goto Github PK
View Code? Open in Web Editor NEWLiberal Crime Squad fork.
License: GNU General Public License v2.0
Liberal Crime Squad fork.
License: GNU General Public License v2.0
Some skill dependency to get info about ppl during meeting at raid would be nice. Currently it's impossible to see how one is armed and how one is dressed, and while dressing should be easily recognized, noticing well masked weapons and identifing the threat may be challenging sometimes (and requires skill).
Needs improvement. Stemming from issue #15
To reduce micro management and promote creating squads of similar roles.
I've got core dump, needs investigation.
On another note, making him join LCS via meetings was a bit... too easy?
Inform when thanks to someone's teaching member X learned more (gained next skill level) about something.
It may not be so easy. It could be reassigned to "After refactoring"
For example remove text about finding EXE in our repository. I'm afraid to edit it myself as I may make some language mistakes :(
Needs to be checked.
If it does nothing, remove it and change color of Justice to this blue.
This is a nice first step to understanding the file/directory structure of LCS source code (and having a build system we actually understand and can maintain, too).
Make sure this behavior is consistent across all types of recruitment (seduction, enlightenment, music, etc.)
Succesfully escaping the chase should be more significanlty rewarded as your driving skill.
Also maybe add non-lethal car crashes, such where all your crew is damaged and stunned - so police can seize them.
When there are many items things with moving stuff get REALLY slow.... needs improving
Just for easier squad management. Of course there has to be added an exception (or queueing the job) for showing personal info during the raid.
Currently even if there are people to witness the murder who aren't conservative they are just fleeing away, and go on like nothing happened. Everyone should have some tolerance on different crimes and be a threat to report to authorities. After all noone accepts murderers.
Another issue is that even if you are leaving behind a trail of bodies succesfully sneak attacking every single target, this also should be very alarming. Every second for every body there should be a chance to be discovered and alarm everyone.
To rebalance it a little, it's also illogical that sneakers will attack for example where body armour is, when they have neck available, so I suggest that depending on knife technique combat they have higher chance to attack on lethal spot, when such is uncovered (with 100% after for example knives 5 skill point). Going further, they could also have chance to find lacks in their armour (when there are no armor-free lethal spots) having high observation/knives skills (or stab multiple times).
Might be addressed again when #28 is implemented.
Like anyone who you try to talk with about politics at super-conservative and restrictive censorship and freedom of speech can report you to the authorities.
even with "Nearly Impossible" mutant finding difficulty, you find fairly many of them, making the whole thing too easy. Compare with vehicle finding code.
Change equipment menu - add button for giving everyone maximum clips equally distributed.
While we're at it, maybe also add shift+tab toggle in reverse direction.
It is caused by multi-cities mode variable which isn't saved. More info on forum http://www.bay12forums.com/smf/index.php?topic=139203.0
Show how long (approximately) learning in uni district will take to learn skill at next level.
Related with #34 .
Possibly enhancement: ctrl adds 5 of item, alt adds 25 (plus arrows).
There shouldn't be a hard limit on recruited loveslaves, but based on ramping up difficulty soft limit instead.
(with UTF or other nice border symbols)
And allow grabbing more juice with same actions as pre-1000. Having gained more than 1000 juice will make you resistant to juice losses.
Zoom out of a member and bring list view back whenever it seems logical (as frequently as possible :P).
Situations:
During choosing who to recruit as an action you can't cancel that by enter.
Meeting and dates can grow up to riddiculous amounts esp. when training seduction at higher levels. It should get capped.
Actually this is also a good occasion to encapsulate that view into one cohesing function.
Make strength useful for: staying fit even when wounded, cap of items that can be stolen, bonus damage for meelee weapons, for kidnapping?
Add bonus points for strength in intimidate check.
Add punishments for using some equipment like heavy ceramic armour, or handling flamethrower/automatic rifles negated by high strength.
By far it's the most useless skill next to wisdom. It should be addressed that every statistic is beneficial to have in some unique way.
Or maybe remove it from the game and replace Agility with Fitness?
Warn and ask for accepting if you try to set daily meetings with another person, while you already have maximum safe number.
Costs of teaching probably need to be adjusted.
Maybe notify about results of teaching?
Maybe just add option to show pupils and their results so far? Or how much they can learn?
For big events like court trial, inprisonment, execution, parliament election, parliament voting, coming back from a clininc/hospital etc. there should be some notification. A good feature for this may be a calendar. At first it may be just simple enumeration of incoming events sorted by date with note of how many days left to the event.
Also with this feature we may disperse event accumulation that occurs at the end of the month. Now every big event is quantified by months, which is a vast amount of time, which kinda sucks when every light wound is treated at clinic 1 month and +1 month for every next level of injury.
It happens if person who was just recruited has died on mission.
It does not always crash after that.
Needs exact steps of reproduction.
They have done some good job there, we shall pull it.
http://sourceforge.net/p/lcsgame/code/764/log/
Possible colorifying:
dark yellow: misc items
light yellow: usable misc items (documents and records)
dark cyan: meelee weapons
blue: ranged weapons
light cyan: ammunition
white: cloth + yellow->darkyellow->red->darkred quality display [x]
or simply: light white 1st class clothes, dark white - other quality classes
red : (blooded or damaged) clothes
possible further cathegorising of clothes: dark green - armors, light black - stealths, dark blue - disguises
Make shop prices depend on business/charisma.
Forbid selling illegal equipment at public shops. Add black market location (probably with needs of the market) and danger of buying/selling there.
Duplicate of #4
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.