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smapi-android-installer's Introduction

SMAPI-Android-Installer

本软件可以提供安装 SMAPI 框架到安卓系统,SMAPI 是星露谷物语的 MOD 加载框架

使用方法

  1. 在 Release 页下载最新的 apk 安装包安装
  2. 安装完成后点击 SMAPI 安装器的安装按钮
  3. 等待安装完成
  4. 下载的 Mod 需要添加到 StardewValley/Mods 文件夹
  5. 点击新生成从 SMAPI 开头的星露谷物语进入 Mod 版游戏

其它

BUG 反馈

  1. 填写这个数据收集表
  2. 加入 QQ 群 860453392 反馈

工作原理

  1. 抽取游戏本体的安装包
  2. 生成 SMAPI 依赖的文件
  3. 修改安装包添加 SMAPI 的启动代码
  4. 签名安装包并发起 Mod 版游戏的安装

下载地址

  1. GitHub
  2. Coolapk
  3. Google Play 已下架,开发者账户被谷歌无理由关联封禁,从此谷歌一生黑

SMAPI-Android-Installer

This software will install SMAPI to the Android version of Stardew Valley. SMPAI is Stardew Valley's mod loading framework.

Instructions

  1. Download the latest apk package from the Releases page
  2. After it is finished downloading, install it. Then open the SMAPI installer app and hit the install button.
  3. Wait for it to finish, and install the gennerated apk.
  4. Place downloaded mods into the StardewValley/Mods folder on your internal storage.
  5. Open the new SMAPI Stardew Valley app to play the modded version of the game.

Other Information

Bug reports

  1. Fill out this Information form
  2. Join the QQ group 860453392

How it Works

  1. Extracts the original game.
  2. Generates SMAPI dependencies.
  3. Adds SMAPI launch code to the game's files.
  4. Signs the modified game and calls the package installer.

Download mirrors

  1. GitHub
  2. Coolapk
  3. Google Play Removed from google play and developer account blocked for seemingly no reason. Google sucks.

smapi-android-installer's People

Contributors

aozoradev avatar danielletlumach avatar ellipszist avatar lividhen avatar vhlqg avatar zaneyork avatar

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smapi-android-installer's Issues

Failed to download package.

Samsung Galaxy Store Smapi cannot be installed.
Compat SMAPI for Galaxy Store
Failed to download package.
The download continues to fail.

not working in version 1.4.5.145

I installed and uninstalled it several times and it always keeps the screen black and doesn't work. I'm on the latest version of Stardew Valley and Smapi and on Android 10, I don't know if it's because of my Android

Delete old mod feature

I need delete my old bundled mods in StardewValley\Mods folder, Before install new bundled mods on phone smapi installed app. (update app new version on playstore). can you make it this feature?

Configuration

the new style of configuration is much more difficult to use. Im struggling to use it

SMAPI update

Just a request to see if you can update SMAPI installer on play store etc with 3.6.1 coming out
Thanks

It's a problem with versions before Android 6

The problem is related to Android 6 or earlier.

Until SMAPI Installer 1.4.4 version
The xnb file in CustomLocalization mode has been applied.

SMAPI Installer 1.4.5 version later.
The xnb file in CustomLocalization mode is not applied.

Prior to Android 6.
Is there a way to apply the xnb file?

Random Cutscene bug

this might be a mod conflict although I can't find any mention of this bug online and have no idea whats causing it.

Sometimes when in a cutscene the player character will simply not move, for example in the linus trash can cutscene it all works fine the player character is moving, but then when Georgie askes me to scare away the "raccoons" the play does not move and the cutscene never progresses. This happens on both modded and unmodded cutscenes, its also inconsistent.

It seems that for all cutscenes when it tells the player to move there's a noticeable chance for it to fail causing the cutscene to go on forever.

Reloading the game helps most of the time but its still quite frustrating.

Here is a link to my log hope it helps
https://smapi.io/log/db9a0034d23c4ada98dd44fab1b84b83

Note: this is not a player collision issue as the noclip mod does not help

IF2R BUG

Even updating, my IF2R continues to show error on the smapi console
Screenshot_2020-03-13-17-17-06-549_com zane stardewvalley

Mods not working on my android device

Can someone help me plz i have smapi latest version from ZaneYork and all the lastest mods i think but it keeps crashing most i see it says that Broken Mod code and its all red and my game just close out. I need help.
https://smapi.io/log/aeaa309fef424cd1a1d54bd5eb28f322

[11:38:41 INFO SMAPI] SMAPI 3.6.2 with Stardew Valley 1.4.5 on Android
[11:38:42 TRACE SMAPI] Mods go here: /storage/emulated/0/StardewValley/Mods
[11:38:42 TRACE SMAPI] (Using custom --mods-path argument.)
[11:38:42 TRACE SMAPI] Log started at 2020-09-13T15:38:42 UTC
[11:38:42 TRACE SMAPI] Loaded with custom settings: ModsPath:
[11:38:47 DEBUG SMAPI] Starting game...
[11:38:53 TRACE SMAPI] Loading mod metadata...
[11:38:54 TRACE SMAPI] Loading mods...
[11:38:54 TRACE SMAPI] CJB Cheats Menu (from Mods/CJBCheatsMenu/CJBCheatsMenu.dll)...
[11:38:54 TRACE SMAPI] Failed: it needs SMAPI 3.7.0 or later. Please update SMAPI to the latest version to use this mod.
[11:38:54 TRACE SMAPI] CJB Item Spawner (from Mods/CJBItemSpawner/CJBItemSpawner.dll)...
[11:38:54 TRACE SMAPI] Failed: it needs SMAPI 3.7.0 or later. Please update SMAPI to the latest version to use this mod.
[11:38:54 TRACE SMAPI] Content Patcher (from Mods/ContentPatcher/ContentPatcher.dll)...
[11:38:54 TRACE SMAPI] Failed: it needs SMAPI 3.7.2 or later. Please update SMAPI to the latest version to use this mod.
[11:38:54 TRACE SMAPI] Tractor Mod (from Mods/TractorMod/TractorMod.dll)...
[11:38:54 TRACE SMAPI] Failed: it needs SMAPI 3.7.2 or later. Please update SMAPI to the latest version to use this mod.
[11:38:54 TRACE SMAPI] SpaceCore (from Mods/SpaceCore/SpaceCore.dll)...
[11:38:55 TRACE SMAPI] Loading TiledNet.dll...
[11:38:55 TRACE SMAPI] Rewriting SpaceCore.dll for OS...
[11:38:56 TRACE SMAPI] Rewrote SpaceCore.dll to fix SpriteBatch methods...
[11:38:56 TRACE SMAPI] Rewrote SpaceCore.dll to fix Game1 methods...
[11:38:56 TRACE SMAPI] Rewrote SpaceCore.dll to fix IClickableMenu methods...
[11:38:56 TRACE SMAPI] Rewrote SpaceCore.dll to fix SpriteText methods...
[11:38:56 TRACE SMAPI] Rewrote SpaceCore.dll to fix StardewValley.Game1.currentLocation field...
[11:38:56 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly SpaceCore.dll.
[11:38:56 TRACE SMAPI] Loading SpaceCore.dll (rewritten)...
[11:38:57 TRACE SMAPI] Json Assets (from Mods/JsonAssets/JsonAssets.dll)...
[11:38:57 TRACE SMAPI] Rewriting JsonAssets.dll for OS...
[11:38:58 TRACE SMAPI] Rewrote JsonAssets.dll to fix Game1 methods...
[11:38:58 TRACE SMAPI] Rewrote JsonAssets.dll to fix StardewValley.Game1.currentLocation field...
[11:38:58 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly JsonAssets.dll.
[11:38:58 TRACE SMAPI] Loading JsonAssets.dll (rewritten)...
[11:38:58 TRACE SMAPI] Farm Type Manager (from Mods/FarmTypeManager/FarmTypeManager.dll)...
[11:38:58 TRACE SMAPI] Rewriting FarmTypeManager.dll for OS...
[11:38:59 TRACE SMAPI] Rewrote FarmTypeManager.dll to fix StardewValley.Game1.isRaining field...
[11:38:59 TRACE SMAPI] Rewrote FarmTypeManager.dll to fix StardewValley.Game1.isSnowing field...
[11:38:59 TRACE SMAPI] Rewrote FarmTypeManager.dll to fix StardewValley.Game1.isDebrisWeather field...
[11:38:59 TRACE SMAPI] Rewrote FarmTypeManager.dll to fix StardewValley.GameLocation.debris field...
[11:38:59 TRACE SMAPI] Rewrote FarmTypeManager.dll to fix Farmer methods...
[11:38:59 TRACE SMAPI] Rewrote FarmTypeManager.dll to fix StardewValley.Game1.currentLocation field...
[11:38:59 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly FarmTypeManager.dll.
[11:38:59 TRACE SMAPI] PyTK (from Mods/PyTK/PyTK.dll)...
[11:39:01 TRACE SMAPI] Loading MoonSharp.Interpreter.dll...
[11:39:02 TRACE SMAPI] Loading NCalc.dll...
[11:39:04 TRACE SMAPI] Loading DotNetZip.dll...
[11:39:04 TRACE SMAPI] Rewriting PyTK.dll for OS...
[11:39:06 TRACE SMAPI] Rewrote PyTK.dll to fix SpriteBatch methods...
[11:39:06 TRACE SMAPI] Rewrote PyTK.dll to fix StardewValley.Menus.ShopMenu.itemPriceAndStock field...
[11:39:06 TRACE SMAPI] Rewrote PyTK.dll to fix StardewValley.Menus.ShopMenu.forSale field...
[11:39:06 TRACE SMAPI] Rewrote PyTK.dll to fix Game1 methods...
[11:39:06 TRACE SMAPI] Rewrote PyTK.dll to fix StardewValley.Game1.currentLocation field...
[11:39:06 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly PyTK.dll.
[11:39:06 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.serializer field) in assembly PyTK.dll.
[11:39:06 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field) in assembly PyTK.dll.
[11:39:06 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.locationSerializer field) in assembly PyTK.dll.
[11:39:06 TRACE SMAPI] Loading PyTK.dll (rewritten)...
[11:39:07 TRACE SMAPI] TMXL Map Toolkit (from Mods/TMXLoader/TMXLoader.dll)...
[11:39:07 TRACE SMAPI] Rewriting TMXLoader.dll for OS...
[11:39:08 TRACE SMAPI] Rewrote TMXLoader.dll to fix StardewValley.Game1.isRaining field...
[11:39:08 TRACE SMAPI] Rewrote TMXLoader.dll to fix StardewValley.Game1.rainDrops field...
[11:39:08 TRACE SMAPI] Rewrote TMXLoader.dll to fix StardewValley.GameLocation.debris field...
[11:39:08 TRACE SMAPI] Rewrote TMXLoader.dll to fix StardewValley.Menus.ShopMenu.itemPriceAndStock field...
[11:39:08 TRACE SMAPI] Rewrote TMXLoader.dll to fix Game1 methods...
[11:39:08 TRACE SMAPI] Rewrote TMXLoader.dll to fix StardewValley.Game1.currentLocation field...
[11:39:08 TRACE SMAPI] Broken code in TMXLoader.dll: reference to StardewValley.Game1.updateRaindropPosition (no such method).
[11:39:08 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly TMXLoader.dll.
[11:39:08 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.locationSerializer field) in assembly TMXLoader.dll.
[11:39:08 TRACE SMAPI] Custom NPC Fixes (from Mods/CustomNPCFixes/CustomNPCFixes.dll)...
[11:39:08 TRACE SMAPI] Rewriting CustomNPCFixes.dll for OS...
[11:39:08 TRACE SMAPI] Rewrote CustomNPCFixes.dll to fix NPC methods...
[11:39:08 TRACE SMAPI] CustomMusic (from Mods/CustomMusic/CustomMusic.dll)...
[11:39:08 TRACE SMAPI] Rewriting Ogg2XNA.dll for OS...
[11:39:09 TRACE SMAPI] Loading Ogg2XNA.dll (rewritten)...
[11:39:09 TRACE SMAPI] Rewriting CustomMusic.dll for OS...
[11:39:09 TRACE SMAPI] Rewrote CustomMusic.dll to fix StardewValley.Game1.currentLocation field...
[11:39:09 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly CustomMusic.dll.
[11:39:09 TRACE SMAPI] Loading CustomMusic.dll (rewritten)...
[11:39:09 TRACE SMAPI] Stardew Valley Expanded - PyTK (from Mods/[TMX] Stardew Valley Expanded) [content pack]...
[11:39:09 TRACE SMAPI] Stardew Valley Expanded (from Mods/(Stardew Valley Expanded)) [content pack]...
[11:39:09 TRACE SMAPI] Failed: it needs the 'Content Patcher' mod, which couldn't be loaded.
[11:39:09 TRACE SMAPI] Console Commands (from Mods/Console Commands/ConsoleCommands.dll)...
[11:39:10 TRACE SMAPI] Custom Localization (from Mods/CustomLocalization/CustomLocalization.dll)...
[11:39:10 TRACE SMAPI] Rewriting CustomLocalization.dll for OS...
[11:39:10 TRACE SMAPI] Rewrote CustomLocalization.dll to fix StardewValley.Game1.onScreenMenus field...
[11:39:10 TRACE SMAPI] Rewrote CustomLocalization.dll to fix DayTimeMoneyBox methods...
[11:39:10 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly CustomLocalization.dll.
[11:39:10 TRACE SMAPI] Producer Framework Mod (from Mods/ProducerFrameworkMod/ProducerFrameworkMod.dll)...
[11:39:10 TRACE SMAPI] Rewriting ProducerFrameworkMod.dll for OS...
[11:39:10 TRACE SMAPI] Rewrote ProducerFrameworkMod.dll to fix StardewValley.Game1.isRaining field...
[11:39:10 TRACE SMAPI] Rewrote ProducerFrameworkMod.dll to fix StardewValley.Game1.isSnowing field...
[11:39:10 TRACE SMAPI] Rewrote ProducerFrameworkMod.dll to fix StardewValley.Game1.isDebrisWeather field...
[11:39:10 TRACE SMAPI] Rewrote ProducerFrameworkMod.dll to fix StardewValley.Game1.currentLocation field...
[11:39:10 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly ProducerFrameworkMod.dll.
[11:39:11 TRACE SMAPI] Save Backup (from Mods/SaveBackup/SaveBackup.dll)...
[11:39:11 TRACE SMAPI] Rewriting SaveBackup.dll for OS...
[11:39:11 TRACE SMAPI] Stardew Valley Expanded (from Mods/StardewValleyExpanded/StardewValleyExpanded.dll)...
[11:39:11 TRACE SMAPI] Rewriting AntiSocial.dll for OS...
[11:39:11 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly AntiSocial.dll.
[11:39:11 TRACE SMAPI] Loading AntiSocial.dll (rewritten)...
[11:39:11 TRACE SMAPI] Rewriting StardewValleyExpanded.dll for OS...
[11:39:11 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly StardewValleyExpanded.dll.
[11:39:11 TRACE SMAPI] Loading StardewValleyExpanded.dll (rewritten)...
[11:39:11 TRACE SMAPI] Winter Grass (from Mods/WinterGrass/WinterGrass.dll)...
[11:39:11 TRACE SMAPI] Rewriting WinterGrass.dll for OS...
[11:39:11 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly WinterGrass.dll.
[11:39:11 TRACE SMAPI] Stardew Valley Expanded Custom Music (from Mods/[CM] Stardew Valley Expanded) [content pack]...
[11:39:11 TRACE SMAPI] Stardew Valley Expanded Forage Locations (from Mods/[FTM] Stardew Valley Expanded) [content pack]...
[11:39:11 TRACE SMAPI] New Objects for Stardew Valley Expanded (from Mods/[JA] Stardew Valley Expanded) [content pack]...
[11:39:11 INFO SMAPI] Loaded 13 mods:
[11:39:11 INFO SMAPI] Console Commands 3.1.0 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[11:39:11 INFO SMAPI] Custom Localization 1.1.0 by ZaneYork | Localization for not exist locale.
[11:39:11 INFO SMAPI] Custom NPC Fixes 1.2.1 by spacechase0 | Fixes for Custom NPCs.
[11:39:11 INFO SMAPI] CustomMusic 1.8.0 by Platonymous | Changes the games music
[11:39:11 INFO SMAPI] Farm Type Manager 1.11.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
[11:39:11 INFO SMAPI] Json Assets 1.6.2 by spacechase0 | Allow custom stuff.
[11:39:11 INFO SMAPI] Producer Framework Mod 1.4.1 by Digus | Framework to add rules to produce objects or change the vanilla rules.
[11:39:11 INFO SMAPI] PyTK 1.19.0 by Platonymous | Platonymous Toolkit
[11:39:11 INFO SMAPI] Save Backup 3.1.0 by SMAPI | Automatically backs up all your saves once per day into its folder.
[11:39:11 INFO SMAPI] SpaceCore 1.4.0 by spacechase0 | Required by a few mods.
[11:39:11 INFO SMAPI] Stardew Valley Expanded 1.10.14 by FlashShifter, Swoo, and super-aardvark | Adds coded elements to the game
[11:39:11 INFO SMAPI] TMXL Map Toolkit 1.18.3 by Platonymous | Load TMX Maps into the Game
[11:39:11 INFO SMAPI] Winter Grass 2.0.1 by Cat | Grass will stay around in winter.

[11:39:11 INFO SMAPI] Loaded 4 content packs:
[11:39:11 INFO SMAPI] New Objects for Stardew Valley Expanded 1.10.14 by FlashShifter | for Json Assets | Adds new fish, potions, objects, and weapons
[11:39:11 INFO SMAPI] Stardew Valley Expanded - PyTK 1.10.14 by FlashShifter | for TMXL Map Toolkit | Adds many new areas to the game.
[11:39:11 INFO SMAPI] Stardew Valley Expanded Custom Music 1.10.14 by FlashShifter | for CustomMusic | Adds a new original soundtrack to the Crimson Badlands
[11:39:11 INFO SMAPI] Stardew Valley Expanded Forage Locations 1.10.14 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE!

[11:39:11 INFO SMAPI] Found 15 mods with warnings:
[11:39:11 ERROR SMAPI] Skipped mods
[11:39:11 ERROR SMAPI] --------------------------------------------------
[11:39:11 ERROR SMAPI] These mods could not be added to your game.

[11:39:11 ERROR SMAPI] - Content Patcher 1.18.1 because it needs SMAPI 3.7.2 or later. Please update SMAPI to the latest version to use this mod.

[11:39:11 ERROR SMAPI] - CJB Cheats Menu 1.25.2 because it needs SMAPI 3.7.0 or later. Please update SMAPI to the latest version to use this mod.
[11:39:11 ERROR SMAPI] - CJB Item Spawner 1.12.2 because it needs SMAPI 3.7.0 or later. Please update SMAPI to the latest version to use this mod.
[11:39:11 ERROR SMAPI] - Stardew Valley Expanded 1.10.14 because it needs the 'Content Patcher' mod, which couldn't be loaded.
[11:39:11 ERROR SMAPI] - Tractor Mod 4.11.2 because it needs SMAPI 3.7.2 or later. Please update SMAPI to the latest version to use this mod.

[11:39:11 ERROR SMAPI] Broken mods
[11:39:11 ERROR SMAPI] --------------------------------------------------
[11:39:11 ERROR SMAPI] These mods have broken code, but you configured SMAPI to load them anyway. This may cause bugs,
[11:39:11 ERROR SMAPI] errors, or crashes in-game.

[11:39:11 ERROR SMAPI] - TMXL Map Toolkit

[11:39:11 WARN SMAPI] Changed save serializer
[11:39:11 WARN SMAPI] --------------------------------------------------
[11:39:11 WARN SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if
[11:39:11 WARN SMAPI] you uninstall these mods.

[11:39:11 WARN SMAPI] - PyTK
[11:39:11 WARN SMAPI] - TMXL Map Toolkit

[11:39:11 INFO SMAPI] Patched game code
[11:39:11 INFO SMAPI] --------------------------------------------------
[11:39:11 INFO SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[11:39:11 INFO SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning.

[11:39:11 INFO SMAPI] - Custom Localization
[11:39:11 INFO SMAPI] - CustomMusic
[11:39:11 INFO SMAPI] - Farm Type Manager
[11:39:11 INFO SMAPI] - Json Assets
[11:39:11 INFO SMAPI] - Producer Framework Mod
[11:39:11 INFO SMAPI] - PyTK
[11:39:11 INFO SMAPI] - SpaceCore
[11:39:11 INFO SMAPI] - Stardew Valley Expanded
[11:39:11 INFO SMAPI] - TMXL Map Toolkit
[11:39:11 INFO SMAPI] - Winter Grass

[11:39:11 TRACE SpaceCore] showEndOfNightStuff: Void b__665_0()
[11:39:11 TRACE SpaceCore] Doing prefix patch Void dayUpdate(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.TerrainFeatures.HoeDirt, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2)...
[11:39:11 TRACE SpaceCore] Doing postfix patch StardewValley.Events.FarmEvent pickFarmEvent():Void Postfix(StardewValley.Events.FarmEvent ByRef)...
[11:39:11 TRACE SpaceCore] Doing transpiler patch Void b__665_0():System.Collections.Generic.IEnumerable1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable1[Harmony.CodeInstruction])...
[11:39:12 TRACE SpaceCore] Doing postfix patch Void doneEating():Void Postfix(StardewValley.Farmer)...
[11:39:12 TRACE SpaceCore] Doing prefix patch Void drawDuringUse(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean):Boolean Prefix(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean)...
[11:39:13 TRACE SpaceCore] Doing prefix patch Void processIncomingMessage(StardewValley.Network.IncomingMessage):Boolean Prefix(StardewValley.Multiplayer, StardewValley.Network.IncomingMessage)...
[11:39:13 TRACE SpaceCore] Doing prefix patch Boolean performAction(System.String, StardewValley.Farmer, xTile.Dimensions.Location):Boolean Prefix(StardewValley.GameLocation, System.String, StardewValley.Farmer, xTile.Dimensions.Location)...
[11:39:14 TRACE SpaceCore] Doing prefix patch Void performTouchAction(System.String, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.GameLocation, System.String, Microsoft.Xna.Framework.Vector2)...
[11:39:14 TRACE SpaceCore] Doing postfix patch Void explode(Microsoft.Xna.Framework.Vector2, Int32, StardewValley.Farmer, Boolean):Void Postfix(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2, Int32, StardewValley.Farmer)...
[11:39:14 TRACE SpaceCore] Doing postfix patch Void sendServerIntroduction(Int64):Void Postfix(StardewValley.Network.GameServer, Int64)...
[11:39:14 TRACE SpaceCore] Doing prefix patch Void tryToReceiveActiveObject(StardewValley.Farmer):Boolean Prefix(StardewValley.NPC, StardewValley.Farmer)...
[11:39:15 TRACE SpaceCore] Doing postfix patch Void receiveGift(StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean):Void Postfix(StardewValley.NPC, StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean)...
[11:39:15 TRACE SpaceCore] Doing postfix patch Void loadForNewGame(Boolean):Void Postfix(Boolean)...
[11:39:15 TRACE SpaceCore] Doing prefix patch Void warpFarmer(StardewValley.LocationRequest, Int32, Int32, Int32, Boolean, Boolean):Boolean Prefix(StardewValley.LocationRequest ByRef, Int32, Int32, Int32)...
[11:39:15 TRACE SpaceCore] Doing postfix patch Int32 getTabNumberFromName(System.String):Void Postfix(SpaceCore.Overrides.GameMenuTabNameHook, System.String, Int32 ByRef)...
[11:39:15 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix1(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[11:39:15 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix2(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)...
[11:39:15 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix3(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[11:39:15 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix4(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[11:39:15 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix5(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)...
[11:39:15 TRACE SpaceCore] Doing prefix patch Void tryEventCommand(StardewValley.GameLocation, Microsoft.Xna.Framework.GameTime, System.String[]):Boolean Prefix(StardewValley.Event, StardewValley.GameLocation, Microsoft.Xna.Framework.GameTime, System.String[])...
[11:39:15 TRACE SpaceCore] Doing prefix patch Boolean checkAction(xTile.Dimensions.Location, xTile.Dimensions.Rectangle, StardewValley.Farmer):Boolean Prefix(StardewValley.Event, xTile.Dimensions.Location, xTile.Dimensions.Rectangle, StardewValley.Farmer)...
[11:39:16 TRACE SMAPI] Found mod-provided API (SpaceCore.Api).
[11:39:16 TRACE SMAPI] Json Assets edited TileSheets/fruitTrees.
[11:39:19 TRACE SMAPI] Found mod-provided API (JsonAssets.Api).
[11:39:19 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_AddSpawnedMineralsToCollections": prefixing SDV method "Farmer.addItemToInventoryBool(Item, bool)".
[11:39:20 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_UpdateCursorOverPlacedItem": postfixing SDV method "Utility.canGrabSomethingFromHere(int, int, Farmer)".
[11:39:25 TRACE SMAPI] Found mod-provided API (PyTK.APIs.PyTKAPI).
[11:39:25 INFO TMXL Map Toolkit] Open Buildables Menu with: F2
[11:39:25 TRACE SMAPI] Found mod-provided API (TMXLoader.TMXLAPI).
[11:39:25 INFO CustomMusic] Loading CrimsonSands.wav ...
[11:39:26 TRACE CustomMusic] CrimsonSands.wav Loaded
[11:39:26 INFO CustomMusic] Loading LavaDwellers.wav ...
[11:39:26 TRACE CustomMusic] LavaDwellers.wav Loaded

Unable to use console commands

None of the console commands work also a bug with output window. All text will vanish when scrolling. LG Aristo 5. And the first row or buttons. I. O. G. P. Does not do anything.

Cant config

cant configure anything. App shuts down when trying. Also shuts down when trying to use the search in the config tab

Smapi dosent install

After I intsall the installer, it creates an apk called base_signed apk, but for whatever reason it doesn't install, is their specific specs I need in order to install it

No music?

I have the stardew valley obb file in my obb directory but it still won't play music? Ambient sounds are fine.

Smapi can't install

After the installer makes the new apk it brings up the apk installer window so I tap install then the loads for a bit and says "App not installed. The package conflicts with an existing package by the same name."

Smapi stardew crashes

I noticed that smapi stardew crashed a lot after the last update (1,4.6) without saving.

Tmx maps aren't working

I tried to load some mods, and mods that use .tmx maps stay into a black void without letting me out. Only mods that use .tbin maps are working.

CJB cheat menu cant scroll down

Screenshot_2020-09-21-15-33-41
I can't scroll down, like the picture above, the cheat menu only appears partially.
I am using android 5. SMAPI 3.7.3, Installer 1.5.9

Screenshot_2020-09-21-15-47-49
Log

Does not fully work properly on android 5?
Or am I missing something?

Smapi needs update

Hello, smapi mobile needs an update to version 3.7.2 mods like entorax framework (mod lib) are not working in the current version of android smapi

Cannot load the save file(probably due to custom localization)

The game gets stuck on the loading screen and never opens every time I try to open my save. I think it isn't a save file problem because it's always like that with the new games too. Removing all the mods fixes the problem, but it happens all over again if there is a single mod in the mods folder. I don't know whether it's a mod error or a smapi error but I could really use some help. My error logs are here below:

https://smapi.io/log/e94a218bcfcf4663ac7948768adc124c

Custom Furniture Mod Error

Custom furniture
It cannot be recalled while the mode is in use.
You can install furniture in this mode, but ...
After installing the furniture, if you save
Can't load.
I wonder if this mod is not available on mobile.

Entoarox Framework

Entoarox Framework

It is not supported on Android.

Can you make it possible for Smafy to support

Button overlap

Screenshot_20200622-181941_SMAPI_Installer
Install button overlap on text in the middle of screen.

Android compatibility

I know that the mod developer of entoarox Framework has stated he does not have time to make it compatible with android would there be compatibility with it soon through SMAPI being that a lot of mods use it or is it going to be like the stuck in the dirt Kind of thing where it's not gonna be compatible and we can't use any mods that currently use it

I understand if you do not have time to work on compatibility for it I was just wondering because I have found some monster I've been interested in but can't use because it's not compatible

If you do not mind can you get back to me at your earliest convenience please thank you

Says terminal failed when loading

I installed the newest smapi last night. It said termainal fail. I uninstall everything reinstall still says it. It still says it 80% of my mods dont work because of the terminal fail issue.
Screenshot_20200916-220443

Crashing

It was working fine. But now it constantly crashes
I've removed all mods to see if it was a mod issue but it's not it continues to crash. Wont even go to the loading screen. Ibe also uninstalled and reinstalled
Ever since this update came out it seems like it doesnt wanna work for me

Game wont load

Updated Stardew Valley on Playstore. Since then the game won't even open

sve save game won't load or crash sometimes

everything seems to perfect in the logs and not even using any heavy visual mods just cjb item and cheat menu with sve 1.11, but after clicking on my save file it won't load and the music keep Playing and suddenly get crashed after 2-3min. I thought maybe my save was corrupted, but the same thing happened with the new save file. I'm on android 10 custom rom. pls help

Open virtual keyboart with gamepad

(I'm writing with google translate, sorry for the mistakes) Can you do it so that you can open the virtual keyboart and interact with it using a gamepad?

Child to NPC is not working

Hi! I am having a very long list of errors in my android stardew valley, I already updated my Child to NPC mod, however the issue conflicts with the villagers schedule. Hope you can fix this. Its not the issue about the mod but with the smapi. It seems that Child to NPC mod is not compatible with SMAPI android.

Docs needed for Virtual Keyboard

All I can find online are questions and explanations of how to add or change keys, but not much about use. Hoping something can be added to the installer linking to docs for this essential mod, as I can't find any official docs for it, only people asking questions and being answered by other users.

Questions I haven't even seen answered by users:

How do you actually use the Right Mouse item? Does it toggle? If it's a click, where does it click?

If add a special key like F1, will that work?

Shop Tile Framework error again?

Sorry to say but even with the new update I still cannot access the PPJA shop on android, I even tried a new save just in case. Here is the link to the log parser
https://smapi.io/log/1d21c5282c4d4a4187df8c3e58d9c688

There is also another thing i've noticed which might be related to shop tile framework, the PPJA shop mod should remove all PPJA items and recipes from other venders, but thats not happening. Maybe this is an issue related to the mod not STF????

Can't open the latest version of smapi on android!

Why the latest version of smapi installer not working on android , its always says that its need the latest version to install the smapi stardew valley, but i install the smapi installer 1.6.1 its says that it is updated to 3.7.3 something then when i open it ,the running version of smapi is 3.3.2 , so the smapi stardew valley will not open. Can you fix it please , thank you in advance ..
Sorry for inconvenience and my grammar .
Thank you so much! 😊

Add MobileAtlas xnb to Metadata

I've been trying to edit UI elements by altering LooseSpites/MobileAtlas_manually_made.xnb.

Pathoschild gave me the following advice since nothing I did would work:
The patch is loaded and ready, but the game never requested the asset. That's probably because the asset was loaded before Content Patcher, and SMAPI doesn't have asset propagation set up for that asset since it doesn't exist on PC. I suggest reporting it to the SMAPI for Android developer, and asking them to add logic for that asset to Metadata/CoreAssetPropagator.cs in the SMAPI code.

Please and thank you!

Smapı crash

Can anyone help. Android version smapı. Crash after open
Screenshot_2020-05-24-13-27-53-727_com miui bugreport
Screenshot_2020-05-24-13-28-00-431_com miui bugreport

xnb file load

Custom Localization Mod

In the Content folder
The Characters folder was created.
An Farmer folder was created inside the Characters folder.
You have inserted xnb-related files into the Farmer folder.

The xnb file in the Farmer folder does not seem to be applied in the game.

accessories.xnb
hairstyles.xnb

The above two files are not applicable.

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