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Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

Home Page: http://www.openra.net

License: GNU General Public License v3.0

Makefile 0.45% C# 88.32% XSLT 0.03% GLSL 0.08% Batchfile 0.04% Shell 0.36% Lua 10.36% PowerShell 0.16% NSIS 0.21%

openra's Introduction

Hello there, I'm Yves Shen

I'm a FullStack Developer | Software Architect | Indie Game Developer.

๐Ÿš€ About

  • ๐Ÿ‘€ I'm currently focusing on web and game
  • โš™๏ธ I use daily: c#, html, docker.
  • ๐Ÿ’ฌ Ask me about: everything especially about tech
  • I โค๏ธ to think, learn, code, and customize everything
  • ๐Ÿ“ซ Reach me by email

โœจ2024 Goal

I want to make a little game framework this year.
I'm currently working on a small game using monogame, which is an awesome game creator framework that makes it really easy to create a game. I'm hoping to create a framework to let people creating a game just focusing on the art and story.

Meanwhile, I am also focusing on quantitative trading frameworks in the cryptocurrency market and personal AI assisant.

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