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chris-hndz avatar chris-hndz commented on June 2, 2024 1

OK, I've figures out what to do...

1) Use the correct repository

  • Apparently the official HybrIK-X repository is incomplete, so I used this fork and was able to export the SMPL-X pk file.

2) Update the blender addon:

  • I followed the instructions in this post, and I was able to load and play the HybrIK-X animation in Blender, and thus export it in fbx.

I hope this will be useful to other people.

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yxsysu avatar yxsysu commented on June 2, 2024

image

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YuliangXiu avatar YuliangXiu commented on June 2, 2024

Please refer to Blender Render to enable the headless rendering, or set up the blender on a machine with a display.

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chris-hndz avatar chris-hndz commented on June 2, 2024

Hola @yxsysu !

Sorry for my ignorance, but how can you extract the estimated SMPL-X pose sequences from input video with HybrIK-X into a file? How can you generate the SMPL-X pose sequences obtained from HybrIK-X, getting <file_name>_motion.npz ?

I managed to run HybrIK-X on a video with the command:

python scripts/demo_video_x.py --video-name examples/dance.mp4 --out-dir res_dance --save-pk --save-img

But this only generates a video from SMPL-X about the person in the video, and a folder with the image sequence of the original video, but does not generate any *.npz file.

Thanks in advance for your help! 😄

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