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A C++ implementation of an industrial-grade high-performance asynchronous network library, based on asio, similar to Python's asyncio, designed for stateful services, and can be used to quickly build a variety of online game servers, microservices and pressure testing tools

License: MIT License

CMake 0.05% C++ 96.46% Batchfile 0.01% Shell 0.18% Makefile 3.19% M4 0.02% CSS 0.06% Perl 0.04%
asyncio asio reactor gameserver network

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