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yng-mmo's Projects

becsy icon becsy

A multithreaded Entity Component System (ECS) for TypeScript and JavaScript, inspired by ECSY and bitecs.

bepuphysics2 icon bepuphysics2

Pure C# 3D real time physics simulation library, now with a higher version number.

books icon books

单纯的存储下好的书籍

egameplay icon egameplay

一个基于Entity-Component模式的灵活、通用的战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.

et icon et

Unity3D Client And C# Server Framework

game_service_system icon game_service_system

从0开始开发 基础库(配置文件读写、日志、多线程、多进程、锁、对象引用计数、内存池、免锁消息队列、免锁数据缓冲区、进程信号、共享内存、定时器等等基础功能组件),网络库(socket、TCP、UDP、epoll机制、连接自动收发消息等等),数据库操作库(mysql,redis、memcache API 封装可直接调用),开发框架库(消息调度处理、自动连接管理、服务开发、游戏框架、服务间消息收发、消息通信等等),消息中间件服务(不同网络节点间自动传递收发消息)等多个功能组件、服务,最后完成一套完整的服务器引擎,基于该框架引擎可开发任意的网络服务。 主体架构:N网关+N服务+N数据库代理+内存DB(Redis、MemCache)+Mysql数据库,基于该架构可建立集群,稳定高效的处理大规模、高并发消息。

gameframework icon gameframework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

gameproject3 icon gameproject3

游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。

geekserver icon geekserver

基于.Netcore的开发效率高,性能强,跨平台,持久化层透明,支持不停服热更新的游戏服务器

goworld icon goworld

Scalable Distributed Game Server Engine with Hot Swapping in Golang

mazmorra icon mazmorra

🗡 Online Multiplayer Dungeon Crawler powered by Colyseus - https://gum.co/mazmorra

mobx icon mobx

Simple, scalable state management.

noahgameframe icon noahgameframe

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

origin icon origin

A game server framework in Go (golang).

pitaya icon pitaya

Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.

rockgo icon rockgo

A developing game server framework,based on Entity Component System(ECS).

rpg_gameframework icon rpg_gameframework

整合Xlua热更模块,实现前后端Protobuf通信,包含Unity客户端和C#服务器完整代码。

rpgcore icon rpgcore

RPGCore is a toolkit for producing RPG games and mechanics for Unity.

skynet icon skynet

A lightweight online game framework

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