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randomevents's Introduction

RandomEvents

A Lua script for YimMenu about Random Events.

RandomEvents ESP

randomevents's People

Contributors

shinywasabi avatar yimnpc avatar gir489returns avatar

Stargazers

IB_U_Z_Z_A_R_Dl avatar Mahmud Alam Sagor avatar  avatar  avatar  avatar  avatar CS2ZONE.RO avatar  avatar  avatar  avatar Ryan avatar  avatar SAMURAI avatar  avatar Alejandro avatar  avatar

Watchers

 avatar  avatar  avatar Mahmud Alam Sagor avatar

randomevents's Issues

(IDEA) Spawn on Player

Could you have a drop down menu to spawn the event on a certain player? Such as Phantom Car or Gooch?

[Improvement]: Use the tunables table to auto-update the tunables.

In your script, you are writing to the tunable global directly. This is how your Unlock All script fell out of date. To prevent this, we've exposed a tunables table in Lua that allows for the auto detection of the tunables global by either it's pre or post JOAAT hash.

For example:

globals.set_int(262145 + 33050, 1697101200) -- Sightseeing POSIX - Thursday, 12 October 2023 09:00:00

This can be replaced with:

tunables.set_int('SSP2POSIX', 1697101200)

If you do not know the pre-JOAAT'd string, we just added an overload to those functions to take a signed integer value of the post-JOAAT'd value.

LUA Script not registered.

When Trying to launch Ramdom_events .lua, the following error message occurs:
[19:42:54.0896685][FATAL/lua_manager.cpp:397] random_events.lua: ...\gurpr\AppData\Roaming\YimMenu\scripts\random_events.lua:280: attempt to call a nil value (field 'is_active')
stack traceback:
...\gurpr\AppData\Roaming\YimMenu\scripts\random_events.lua:280: in upvalue 'REGISTER_MAX_VARIATIONS'
...\gurpr\AppData\Roaming\YimMenu\scripts\random_events.lua:640: in function <...\gurpr\AppData\Roaming\YimMenu\scripts\random_events.lua:638>

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