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Built a physics-based blackhole using Blueprints that utilizes vector maths at its core to attract objects. There can be multiple Blackhole blueprints in the scene as well, interacting with the objects simultaneously.
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Also made a specific material for the light bending effect around the blackhole.
yesitsskm / blackhole-demo-ue4 Goto Github PK
View Code? Open in Web Editor NEWThis repo contains my project in which I've tried to make a simple blackhole that attracts objects towards it if they are labled as 'interactable'.
Home Page: https://youtu.be/RP0xzGctImc