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grimmier
keep up the excellent work on this Lisie. ๐
grimmier - 621089
keep up the excellent work on this Lisie. ๐
Cleric 1.5 step 12
Report of not farming step 12 in cleric 1.5
grimmier
keep up the excellent work on this Lisie. ๐
asru59 - 621322 - 1045
Epic Laziness version 2024-06-13 02:05:08
Rogue 1.5 Epic.
In Step 48 - [Farm for Shiv] -- the Rogue kept looting Shivs, but not updating the step. (I did not catch on for a while, as I was looking at something else).
When I discovered that she had 10 Shivs in her inventory, I just used the [>>] button to Skip forward, and EL continued happily onwards - Step 49 in this case.
Check combine functions for items in container that are not part of the combine
Shaman issue in the hole
class_settings issue in zone_group function in manageautomation
wizman1 - 621109 - ranger pre_damage_until skills
125 ranger - too much damage on damage_until mobs.
Test
Testes 1 2 3
cwtn plugin startup add /class usestick on nosave
Stutter stepping while traveling, issue with checking for invis and speed.
Just started using today. Trying Shaman 1.o. When running though zones my toons keep pausing every few steps. [MQ2] [NAV] PUSING NAVIGATION THEN EASYFIND STARTS AGAIN THEN REPEATS WITH PAUSE.
This is a group of 3 , SHM running MQ@Shaman, WAR MQ\War and bard with RGMercs Lua.
Not sure what is causing this. Tried skimming through using search and did not see anything.
Dragorn refugee bard 1.5
asru59 - 621320 - 1044 -- Tide feaster hung up at loc -- rogue 1.5
Epic Laziness version 2024-06-13 02:05:08
Rogue 1.5 Epic.
FWIW - Rogue is level 100 Heroic on Gold account running CWTN Rogue plugin. No gear upgrades or serious twinking. So far, she has had no issues with mobs / kills.
Two quick items from Step 20 through Step 34 in NATIMBI
- In the [Full Outline] part for Step 23, could you perhaps add to the text "Check if we have the items we need: Raw Squid" that you need (4) drops of the Raw Squid? I looted one, then started to be concerned that my toon kept looking for the same drop until I read up on the Quest.
- When looking for "a_tide_feaster" -- one location, specifically @ 519, 762, 192 -- kept hanging me up. The feaster at that location is just under the surface, so something in the navigation did not pick up the z-axis. For a work-around, I just Paused, swam up, then Unpaused, to have EL take care of the kill. That said, I ended up hanging on this spot for 3 or 4 clears while swimming around looking for the drop, so it might be something to be aware of.
In-game, just completed Step 47 [Travel to gunthak]. The adventure continues ... smile
asru59 - 621263 - 1042 -- Anson McBale unable to nav to rogue 1.5 step 10
Epic Laziness version 2024-06-13 02:05:08
Rogue 1.5 Epic.
In Step 10 - [Move to Anson McBale] -- I just zoned into Highpass (got there via the script), and my Rogue did nothing. Console said >> [ROG1.5-11] Searching for nearest Anson McBale. <<
Do not know if this might be a Navigation/Mesh issue. My Rogue is on the latest CWTN Plugin, and I use the Mesh Updater to stay up-to-date with whatever is available through that -- no modifications / additions / tweaks.
Anson McBale was UP in the zone, so I ran to him Manually, moved the EL script to Step 11 to engage [Say I need to see Stanos to Anson McBale] -- and EL took over with the dialog and next steps.
Clear xtarget nil check on string.lower line
Clear xtarget on comparison using string.lower line
Shadow knight quest failing to navigate to maelin
LamahHerder - 621114
[ATTACH type="full"]62376[/ATTACH]
When waiting should have combat automation active rather than paused so you dont have grey mob kill you while waiting.
Add general step list for easily skipping to steps
phr00t - 621173 - 1038 - Dragon Necropolis ground spawns bard 1.5 72-74
ver 0.3.39
War pre 1.5 step 54 pathing got my gnome trapped near brew barrel all other steps, start to finish, completed flawlessly with minimal supervision
Bard 1.5 steps 72-74 toon failed trying to get through the door to the underground section resulting in spamming the MQ window with messages, so I /unload ed everything and ran about by myself collecting them
Nav could not find spawn matching id weird
phr00t - 621296 - 1043 - Travel logic - warrior 1.594, 125, 145, 147, 149 (ground spawn issue) High quality metal bits
Bard 1.5 step 113 again causes a stall this time checking that toon is 90+ but never mems a skill. Resolved by ending the script, since it was trying to mem a spell endlessly and I couldn't move even with the script paused, and handling the combat manually. I am running pretty much a barebones setup and leveled these toons very quickly, am I missing some expansions spells or some dependency?
Oddly steps 122 - 145 worked perfectly though I had already chosen a low level skill (Sarym's Scream of Pain) to use during my previous fight and still had it memmed. I removed that skill for the final fight and it still worked apparently Tjudawos chant of flame was memmed at some point?
A small suggestion about the travel sections. I realise you probably considered this but the Wishing Lamp from The Burning Lands gets you like 100yds from PoK and is unlimited reuse rather than using the nexus. Possibly adding check boxes for different available travel methods would reduce wait times. People having their bind point in guild lobby for casters for example.
War 1.5 step 94 did not appear to move item to inventory.
Step 125 Mask was created correctly but not removed from the bag so hand in failed. Pausing and removing the mask from the experiment section of the jewelers kit caused the script to then skip over the handin all together and start running off to Veksar. Pausing again and reseting to step 126 resolved the issue.
steps 145, 147, and 149 failed to collect the groundspawn correctly. Toon got caught in combat and the script started trying to pick up the ground spawn from 10000yds away spamming the MQ window. Resolved by manually running to ground spawn location and collecting the items
Failed one of the combines to make High Quality metal Bits so the script failed BS skill was at 144
Bard - Dragon Crystals - Crashing when reaching dire mob
Crashes upon reaching Dire _________, likely an issue with unequiping weaons
phr00t - 621152 - 1033 - Ranger spawn triggers if in room?
EL was almost certainly paused for all sections where mobs had to be brought down slowly since with it active it wouldn't navigate to the mobs.
Now on the Ranger Epic 2.0 mishaps :)
Running MQ2Ranger for combat automation on default settings
Skipped to step 13 after handling the first steps myself because of previous issues with the level check.
step 14 "travel to -1084,10,-9.75" worked beautifully BUT "a mangled muramite captain" was killed slightly before my toon reached that point so step 15 " wait for a mangled muramite captain to spawn" had me standing there waiting while the captains corpse was on the ground 10 feet away. Looting both items and skipping to step 20 resolved the issue.
step 28 failed to climb the ladder. Pulled to the left, got stuck, and fell off. Tried with previous and 0.3.39 versions of EL both with same issue
During steps 31 - 37 Toon cast Spirit of Eagles over and over each fight, it would apply and immediately fade. Toggling "Use travel speed skills" to off stopped this but even then when I self cast Spirit of eagles with the script on it would immediately fade. With the script paused it would stay on.
Add clarity in "looking for path" message when no NPCs of that name are spawned.
Cannonballdex - 621187 - 1039
War 2.0 , 57 of 65
Kill Essence of Kreljnok. Mob was dead and not looting the essence. Step stuck at waiting for him to spawn. Hand looted the item and manually did the combine for the epic 2.0
grimmier
keep up the excellent work on this Lisie. ๐
asru59 - 621260 - 1041
Epic Laziness version 2024-06-13 02:05:08
Rogue 1.5 Epic.
In Step 2 {ROG1.5-2] -- the script looks for the NPC Ramos Jerw[B]e[/B]n -- Fishing vendor in PoK. The correct NPC is <Ramos Jerw[B]a[/B]n> -- this seems to be a misspelling in the NPC's last name -- jerw[B]E[/B]n rather than jerw[B]A[/B]n.
Then, for Steps 3 through 7 -- the script tries to purchase Fishing Pole from the (misspelled) NPC vendor without success.
--- On a side note: You might want to check for (at least) [URL='https://www.eqtraders.com/items/show_item.php?item=64028&menustr=035000000000']The Bone Rod[/URL] -- quest reward from an Anniversary task. Makes more sense to use that for future fishing if it is available...
Step 8 - Purchase Catch-a-Lot Bait fails in the same manner -- misspelled NPC vendor.
After having used the to get to Step 8 as active, I selected and opened his Store Dialog. The script then bought a regular Fishing Pole, and proceeded to Step 9 - Travel to highpasshold.
-- More to come, I presume :-)
Bard not properly looting storm giant herald heads
xtarget function problem with completing function with non autohater slot set
phr00t - 621121 - 1030 -- More information on ranger damage_until mobs
[QUOTE="Lisie, post: 621039, member: 248636"]
I will look into having it use an even lower skill for these 4. Were there any issues with step 201-210 (Senvial of the Mist and Spiritbinder Trenzar) and 230-236 (Uisima Lord of the Depths)?
[/QUOTE]
Toon is 116 and atm she's free to play but I have 33k AAs. All of the sections where a mob had to be brought to low health had the same issue. Toon would nav to the appropriate zone perfectly and then stall at the step where it had to check if it needed a lower level spell "checking if character above 95" or similar message in the window and nothing happening with the toon.
The first capture took several failed attempts and some fine tuning to find a method that worked reliably.
All of the mobs that needed killing, combines, forages, and hand ins were handled correctly.
Small issue with the hand in of the Spring Dogwood Seed to Corun Fisnic failing but I just followed him until he stood still and completed that myself.
First attempt at Uisima section Uisima did not spawn and for the second attempt I had all MQ unloaded so I can't speak to the efficacy of the script for that encounter though
Senvial beat themselves to death on a DS i missed the first time I attempted and second time i had everything unloaded and handled the combat myself. Sorry that I cannot offer more information.
grimmier
keep up the excellent work on this Lisie. ๐
grimmier
keep up the excellent work on this Lisie. ๐
wizman1 - 621109
125 ranger
Dealing damage to quickly to Dire ___________
Dealing too much damage to Dire mobs causing them to die.
Issue in rogue pre1.5 somewhere
During Farm Radius functions prioritize certain mob(s)
Consider adding to Farm Radius to allow it to prioritize certain mobs over simple indiscriminiate killing
LamahHerder - 621114
[ATTACH type="full"]62376[/ATTACH]
When waiting should have combat automation active rather than paused so you dont have grey mob kill you while waiting.
No drop loot confirmation
grimmier - 621089
keep up the excellent work on this Lisie. ๐
grimmier
keep up the excellent work on this Lisie. ๐
Nil check in unpauseGroup function
Nil check in unpauseGroup function
grimmier
keep up the excellent work on this Lisie. ๐
Navigating through shadow haven to echo caverns problem
grimmier - 621089
keep up the excellent work on this Lisie. ๐
Beast 1.5 step 19 gem of the void only looting one not two
Not looting Kromzek Orders in bard
Add usage of travelspeed skills to classes
grimmier
keep up the excellent work on this Lisie. ๐
Bard - Damaging mobs for dragon crystals - Crash on Restore Weapons
Script sometimes crashes when reequiping weapons after damaging Dire _______
grimmier - 621089
keep up the excellent work on this Lisie. ๐
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