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catchr's Introduction

catchr - catching objects

A LibGDX and Box2D game to catch falling objects.

Credits

Image Assets by Kenney Vleugels (www.kenney.nl)

  • /assets/fonts/kenpixel_future_square.ttf
  • /assets/images/ballGrey.png
  • /assets/images/ballBlue.png
  • /assets/images/buttonDefaul.png
  • /assets/images/ground_dirt.png

Music by Bart Kelsey (http://opengameart.org/users/bart)

  • /assets/sounds/contemplation_2.mp3

Digital sound effects by Kenney Vleugels (www.kenney.nl)

  • /assets/sounds/laser1.mp3
  • /assets/sounds/zap2.mp3

catchr's People

Contributors

xzela avatar

Stargazers

 avatar Truc Pham (aka Jack) avatar Johnny Eric Amancio avatar Rida Ikki avatar  avatar

Watchers

 avatar Saleem Basit avatar

catchr's Issues

fix Board update and render methods

The Board class does not seem to have a "render(SpriteBatch batch, Orthographic camera" method, we need to move the batch and camera out.

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