Giter Club home page Giter Club logo

mountains-beyond-mountains's People

Contributors

twobob avatar xshazwar avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar

mountains-beyond-mountains's Issues

Getting an error when trying to use shader in URP2020.3

image

I've not used HDRP at all. Unsure if this is setup, or needs conditional exclusion in the src.
This is a brand new URP, with microsplat, bettershaders, and MM2.

I added HDRP2021 and URP2021 to the RenderPipeline enum in ShaderBuilder.cs, and now I get:

image

Merry Christmas ;)

bug: tile borders not welded

Gaps are sometimes created / z-fighting can happen at tile junctions because of small solution differences between tiles.

feat: move tile culling to compute shader

Culling is the most expensive to scale. @1000 tiles it's taking 17ms of CPU time / frame. Should be close to free as a compute shader and everything for the calculations except the camera view matrix is already available there.

bug: culling doesn't work well with very large height values

We currently cull by checking the 8 corners of the tile against the camera FoV. It's possible with large heights (1000x, 1000z, 5000y) to have a tile directly in front of the camera culled because you're looking through the middle of the tile without a corner being in the FoV.

[bug] microsplat procedural also required #if __MICROSPLAT__

Describe the bug
installing microsplat gives Assets\billboards\MicroSplatPlugin\Integration\MSProceduralRules.cs(13,16): error CS0246: The type or namespace name 'MicroSplatProceduralTextureConfig' could not be found (are you missing a using directive or an assembly reference?)

To Reproduce
Steps to reproduce the behavior:
Add microsplat plugin

Expected behavior
compile

forgot to post this before

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.