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xlwangcs's Projects

noahgameframe icon noahgameframe

A fast, scalable, distributed game server framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. BBS: http://bbs.noahframe.com

odin-serializer icon odin-serializer

Fast, robust, powerful and extendible .NET serializer built for Unity

okhttp icon okhttp

Square’s meticulous HTTP client for the JVM, Android, and GraalVM.

opencv icon opencv

Open Source Computer Vision Library

pbc icon pbc

A protocol buffers library for C

pbrt-v2 icon pbrt-v2

Source code for the version of pbrt described in the second edition of "Physically Based Rendering"

pbrt-v3 icon pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

piccolo icon piccolo

Piccolo (formerly Pilot) – mini game engine for games104

plyr icon plyr

A simple HTML5, YouTube and Vimeo player

pomelo icon pomelo

A fast,scalable,distributed game server framework for Node.js.

protobuf icon protobuf

Protocol Buffers - Google's data interchange format

puresoft3d icon puresoft3d

Software programmable graphics pipeline (scanline rasterzation based 3D renderer)

quick-cocos2d-x icon quick-cocos2d-x

quick-cocos2d-x is a quick framework, based on cocos2d-x. Make mobile games in Lua.

raknet icon raknet

RakNet is a cross platform, open source, C++ networking engine for game programmers.

rapidjson icon rapidjson

A fast JSON parser/generator for C++ with both SAX/DOM style API

readme icon readme

README文件语法解读,即Github Flavored Markdown语法介绍

real-time-rendering-3rd-cn-summary-ebook icon real-time-rendering-3rd-cn-summary-ebook

:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。

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