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SquadAutoMortars is a tool designed to enhance your gaming experience in Squad by automating mortar control and providing a synchronized map overlay.

Home Page: https://devil4ngle.github.io/squadmortar/

License: MIT License

JavaScript 0.95% Python 0.26% TypeScript 73.96% CSS 2.65% AutoIt 20.84% HTML 0.60% Batchfile 0.73%

squadmortar's Introduction

SquadAutoMortars

Watch the video

LICENSE

Overview

SquadAutoMortars is a tool designed to enhance your gaming experience in Squad by automating mortar control and providing a synchronized map overlay. This tool is created with the goal of improving mortar adjustments and map coordination.

Requirements

  • Windows operating system

Features

  • Auto Mortars:

    Control mortars using OCR for precise adjustments.

  • Sync Map:

    Capture a screenshot of the in-game map and overlay it with the squadmortar map.

  • Quick Adjustments:

    Swiftly adjust mortars on command.

Installation

To download and install SquadAutoMortars:

  1. Go to https://github.com/Devil4ngle/squadmortar-release/archive/refs/heads/main.zip.
  2. Download the zip. Note: The release is approximately 300 MB due to included maps.
  3. Unzip the downloaded file.
  4. Inside the folder, run squadmortar.exe while squad is already running.

Note: Don't move squadmortar.exe from it's original folder.

Join Discord

Feel free to join our Discord community for discussions, support, and updates: SquadAutoMortars Discord.

EAC Ban Disclaimer

No, the usage of SquadAutoMortars does not violate Easy Anti-Cheat (EAC) policies. The program operates without attaching to or reading memory from the Squad game process. It solely captures screenshots using standard operating system APIs and sends keyboard inputs (a, w, s, d). The code is open source, providing transparency and assurance.

Supported Sizes

1024x768, 1920x1080, 2560x1440, 3840x1600

Unsupported Screen Size

If your screen size is not supported, please join our Discord community for assistance: SquadAutoMortars Discord.

Credits

This tool is based on the original source code from the Squadmortar website by Miksu. You can find the original source at https://gitlab.com/squadstrat/squadmortar.

Feel free to explore the code and contribute to the project!

Development Notes

  • To compile the executable for JS, follow these steps:

  • Use create-nodew-exe and pkg to create silent versions:

    pkg squadMortarServer.js -t=win && create-nodew-exe squadMortarServer.exe squadMortarServerSilent.exe
  • Python for the ImageLayering

    python -m PyInstaller --onefile --noconsole --name imageLayeringSilent imageLayering.py

squadmortar's People

Contributors

devil4ngle avatar

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