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js-timer's Issues

XV event seems to not be added to timers.json

I had a brief poke around, my guess would be maybe the news post announcing it isn't in the spot expected, as the event isn't accompanied by a maintenance? The mogtome event shows up though.

yarn install v1.22.21
info No lockfile found.
warning package-lock.json found. Your project contains lock files generated by tools other than Yarn. It is advised not to mix package managers in order to avoid resolution inconsistencies caused by unsynchronized lock files. To clear this warning, remove package-lock.json.
[1/4] Resolving packages...
warning webpack-dev-server > webpack-dev-middleware > [email protected]: this will be v4
[2/4] Fetching packages...
[3/4] Linking dependencies...
[4/4] Building fresh packages...
success Saved lockfile.
$ npm run build:tools && webpack

> [email protected] build:tools
> tsc --build tsconfig.tools.json

Found 4 URLs to check.
Pulling http://na.finalfantasyxiv.com/lodestone/news/detail/37556187fb09fd0ae4b9cc4a0433952a805ce30f...
Generated a maintenance timer
Pulling http://na.finalfantasyxiv.com/lodestone/news/detail/32613a1e79540cfbbd938c0820a4465675c32482...
Generated a maintenance timer
Pulling http://na.finalfantasyxiv.com/lodestone/news/detail/dd5226da5fa25c7fe8f114e09b5da0e0d5ad54b5...
Generated a maintenance timer
Pulling http://na.finalfantasyxiv.com/lodestone/news/detail/d55d313a02b4ee573c6e2a39ee230414f2be6c55...
Generated a maintenance timer
Unable to save cache: [Error: ENOENT: no such file or directory, open './build/timer-cache.json'] {
  [stack]: "Error: ENOENT: no such file or directory, open './build/timer-cache.json'",
  [message]: "ENOENT: no such file or directory, open './build/timer-cache.json'",
  errno: -2,
  code: 'ENOENT',
  syscall: 'open',
  path: './build/timer-cache.json'
}
Kept 0 timers after removing old timers.
assets by chunk 159 KiB (name: main)
  asset main.js 140 KiB [emitted] (name: main)
  asset main.css 19 KiB [emitted] (name: main)
asset ffxiv_timer.html 1.03 KiB [emitted]
asset timers.json 234 bytes [emitted] [from: web/timers.json] (auxiliary name: main)
Entrypoint main 159 KiB (234 bytes) = main.css 19 KiB main.js 140 KiB 1 auxiliary asset
runtime modules 1.42 KiB 3 modules
cacheable modules 42.5 KiB (javascript) 5.72 KiB (css/mini-extract)
  javascript modules 42.5 KiB
    modules by path ./web/ 26.7 KiB
      ./web/ffxiv_main_debug.ts 975 bytes [built] [code generated]
      ./web/ffxiv_countdown.ts 20.7 KiB [built] [code generated]
      ./web/ffxiv_builtins.ts 5.05 KiB [built] [code generated]
      ./web/ffxiv_timer.scss 50 bytes [built] [code generated]
    modules by path ./src/*.ts 15.8 KiB
      ./src/clock-debug.ts 5.14 KiB [built] [code generated]
      ./src/clock.ts 10.7 KiB [built] [code generated]
  css modules 5.72 KiB
    css ./node_modules/css-loader/dist/cjs.js!./node_modules/sass-loader/dist/cjs.js!./web/ffxiv_timer.scss 64 bytes [built] [code generated]
    css ./node_modules/css-loader/dist/cjs.js!./node_modules/sass-loader/dist/cjs.js!./web/ffxiv_timer.scss (1) 5.66 KiB
 [built] [code generated]
./web/timers.json 42 bytes (javascript) 234 bytes (asset) [not cacheable] [built] [code generated]
webpack 5.90.3 compiled successfully in 8055 ms
Done in 24.11s.

[Enhancement] Add support for housing lottery timers

Hi there! With the release of Patch 6.1, there doesn't appear to be support in-game for viewing when a housing lottery period will end, without going to a placard. I figured it'd be a great feature to add to the site, since I'm sure people would come to it, looking to see how long is left in a lottery period.

Please disregard if feature requests are unwelcome. Thank you for your time, and the site!

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